Join CREATE, our industry partners, and community partners for a hackfest to explore and invent the future of AI and Accessibility.

We are excited to host invited speakers Heather Nolis, Ian Stenseng, and Shaun Kane. The event also has exciting workshops that teach how to build your own custom GPT and create accessible Jupyter notebooks. And, of course, we have a full schedule of brainstorming, hacking, and presentations.

We invite people with…

  • No experience in coding or hacking
  • Advanced experience with generative AI and building software or tools
  • Lived experiences of disabilities independent of technical expertise–we need your experience and expertise to invent an accessible AI-enabled future

March 1-4, 2024
On the UW Seattle campus
Registration required | Add to your calendar

Registrants received email with information about Zoom access to some sessions, parking, specific building locations, etc.

Prizes

Participants will be eligible for prizes and fun swag.

Schedule and venues

  • 10 a.m. – Introductory session about the potential of AI for accessibility (also on Zoom)
  • 10:30-11:30 a.m. – Invited speaker Ian Stenseng, Director of Innovation & Accessibility at The Lighthouse for the Blind, Inc. (also on Zoom)
  • 11:30 a.m. – Brainstorming project ideas
    • Learn from community members with lived experiences of disabilities to make sure your hack is solving a real accessibility need.
  • 12-1 p.m. – Lunch (provided) and conversation, mentoring, team forming, idea hatching
  • 1-2 p.m. – Invited speaker Heather Nolis, Principal Machine Learning Engineer of the Digital AI Team and Chair of the Accessibility Community at T-Mobile (ACT) at T-Mobile (also on Zoom)
  • 2-4 p.m. – Optional Workshops and hack time
  • 4-5 p.m. Hack time
  • 5-6:30 p.m. – Pizza dinner and opportunities to get feedback from mentors

Saturday, March 2

Bill and Melinda Gates Center, in G01, ground floor

  • 10-12 p.m. – Work time
  • 12-1 p.m. – Lunch (provided) and opportunity to present for feedback from mentors
  • 1 p.m. Presentation of judging rubric
  • 1:30-2:30 p.m. Invited speaker, Shaun Kane, Researcher at Google AI and Director of the Superhuman Computing Lab at University of Colorado Boulder (also on Zoom)
  • 2:30-5 p.m. – Hack time

Sunday, March 3

Bill and Melinda Gates Center, in G01, ground floor

  • 10:00 a.m. – 5 p.m. – Optional hack time
  • 1 p.m. – How to present accessibly & sample pitch presentation (also on Zoom)

Monday, March 4

Paul G. Allen Center building, Gates Commons

  • 6:30 p.m. – Presentations to judges (also on Zoom)
  • 7:30 p.m. – Judges deliberation
  • 8-8:30 p.m. – Announcements, prizes, and closing keynote (also on Zoom)

Judges

Speakers

Ian Stenseng is the Director of Innovation & Accessibility for The Lighthouse for the Blind, Inc.

For the past twelve years, Ian has been a pivotal member of the Lighthouse for the Blind, Inc., where he has used his expertise in technology and creativity to enhance accessibility. He has focused on making tools, equipment, technology, and the built environment more accessible for individuals who are blind, DeafBlind, or who have additional disabilities. Ian's commitment to this cause is deeply personal, stemming from his familial connection to blindness; his father, who was born prematurely, is legally blind due to retinopathy of prematurity.

Before his tenure at the Lighthouse, Ian's career was marked by significant achievements in the IT sector, particularly with the Washington Office of the Secretary of State. There, he spearheaded special projects for the WA State Archives, working on advanced systems for the imaging, preservation, and access of historical materials. He played a key role in modernizing recording studios, establishing the first accessible computer lab at the Washington Talking Book and Braille Library, and contributing to the design and rollout of the Washington State Domestic Partnership program.

Ian resides in South Seattle with his partner, Jaime, and their twelve-year-old son, Mason. Outside of his professional life, Ian is deeply passionate about craftsmanship and loves to tinker with all things mechanical, recently building a cedar tiny home trailer in his driveway, a large format laser engraver in his home studio, and dedicating his free time to crafting fine handmade goods from leather and wood.

Heather Nolis is a founding member of the AI @ T-Mobile team, who focused the conversion of cutting-edge analyses to real-time, scalable data-driven products. She began her career in neuroscience but once she realized how heavily that field relied on software built by other people and data analyzed by other people, she pivoted - deciding to make software herself. In addition to her role as Principal Machine Learning Engineer, she is also the chair of T-Mobile’s accessibility Employee Resource Group which has over 12,000 members

Workshops

Though computational notebook platforms such as Jupyter are heavily used in many settings including classrooms, research, and storytelling, they are often not accessible to people with disabilities. This inaccessibility has the potential to exclude people with disabilities from educational, employment, and other information-seeking opportunities. Join us for a two-hour workshop to learn about the inaccessibility of notebooks and gain skills to author accessible notebooks. This workshop does not require or expect expertise in programming or accessibility to participate. All you need is a computer and the curiosity to understand what notebook accessibility is all about.

About the organizers

Tonyfast is a freelance developer, designer, and scientist with significant experience in open source and science software. They are a distinguished project jupyter contributor advocating for equity in computational literacy and digital accessibility in open science technologies.

Venkatesh Potluri is a graduating Ph.D. Candidate at the University of Washington. He investigates the inaccessibility of developer tools for blind and visually impaired developers  participating in professional programming domains like data science and user interface design. He builds real-world systems and demonstrates new ideas to improve the accessibility of widely used developer tools.

Welcome to "Intro to GAI, GPTs, and More!", an interactive workshop designed for beginners and enthusiasts eager to dive into the world of Generative Pre-trained Transformers (GPTs). We will explore ways to build Generative AI (GAI) tools at a range of coding skill levels, ranging from no-code GPTs to a quick introduction of the OpenAI API. As the demand for AI and machine learning solutions continues to grow, the ability to leverage these technologies becomes increasingly valuable. This workshop aims to demystify GPT/GAI and make it approachable through a practical, no-code approach.

Exploring GPTs Without Coding: Learn about no-code platforms and tools that allow you to interact with GPT models. Discover how to use these tools for a variety of applications, including content generation, data analysis, and creative projects, without writing a single line of code.

Hands-On Demonstrations of OpenAI API: Follow along to an introductory lesson on how to get started with the OpenAI API.

About the organizer

Kate Glazko is a first year Ph.D. student at the University of Washington. Kate is passionate about AI and accessibility and learning about all the ways in which emerging forms of AI like GPT, Midjourney, and more can help or hinder access in areas such as employment, creativity, and making. Prior to UW, Kate spent 6 years in the tech industry working in roles such as android engineer, IoT engineer, and product manager.

Brainstorming ideas

Relevant topics will be driven by community needs to increase access to technology, and to the world through technology. These topics could include, for example:

  • AI’s use for generating plain language summaries of rights
  • Accessibility of AI tools and interfaces
  • Using AI to increase the accessibility of written and visual content
  • Robotic control for access
  • Tools for designing accessible physical objects
  • Using AI to get feedback on the accessibility of things you’re making
  • AI for embodied agent interactions
  • AI applications for health and wellbeing
  • Modalities for human/generative AI interactions such as voice or touch
  • Guidelines or ideas around agents that that may be used for accessibility
  • What disability simulation might look like in the age of AI agents
  • Best practices and pitfalls

Accessibility & logistics

Please contact us as soon as possible if you have access needs that are not indicated in your registration form.

Parking

Parking is free for non-UW-affiliated attendees. Check your email for information.

Parking description Map to parking Walking map to Gates Building
With a disability parking placard, tag, or plate.
4-minute walk.
Parking lot N22 N22 to Gates Bldg walking map
General paid parking, covered and uncovered in a multi-level open air structure.
9-minute walk.
Padelford Parking Garage Padelford to Gates Bldg walking map
General paid parking, in a multi-level garage.
8-minute walk.
Central Plaza Garage Central Plaza to Gates Bldg walking map
Close, but small lot with 3 disability parking spots, on a first come-first serve basis.
2-minute walk.
C14 lot C14 lot to Gates Bldg walking map
Close, but small lot with 3 disability parking spots, on a first come-first serve basis.
2-minute walk.
C15 lot C15 lot to Gates Bldg walking map
Table description: Parking options with maps
Column one describes the parking option; column two has links to parking locations; column three has walking maps from parking to the Gates Building.