CREATE Director Dr. Jennifer Mankoff’s research focuses on accessibility broadly speaking. “In doing this work, I emphasize values such as intersectionality, and perspectives such as disability studies. For example, in the domain of Deaf/Hard of Hearing (DHH) technology, I am exploring how people who are multilingual engage with communication technology. Another focus of my work is creating general tools so that anyone can use them, such as 3D printing, knitting, and other fabrication technologies. I have led the effort to better understand both clinical and do-it-yourself (DIY) stakeholders’ use of fabrication technologies, and developed better, more usable tools for production. Together, these can enhance the capabilities and participation of all users in today’s manufacturing revolution.”
Category: Accessible Media Research
Mark Harniss, Director for Education
CREATE Associate Director, Dr. Mark Harniss’ research focuses on knowledge translation, assistive technology, and accessible design. He teaches in both the Disability Studies Program and the Rehabilitation Medicine doctoral program with an emphasis on knowledge translation and disability policy. Harniss leads projects focused on developing decision aids to support people with disabilities to request reasonable accommodations and on developing an accommodation expert support system for people who are aging.
Anat Caspi, Associate Director
CREATE Associate Director, Dr. Anat Caspi is interested in exploring ways in which collaborative commons and cooperation can challenge and transform the current economics of assistive technology and incentivize rapid development and deployment of ethically built accessible technologies. Her research focuses on engineering machine intelligent solutions for customizable real-time, responsive technologies in the context of work, play and urban street environments.
Leah Findlater, Associate Director
CREATE Associate Director, Dr. Leah Findlater is interested in how to create technologies that adapt to accommodate individual user needs and preferences, whether to improve basic interactions such as touchscreen text entry or more complex tasks such as working with machine learning models. My research goal is to ensure that the next generation of computing technologies are designed to meet the needs of the broadest range of users.