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  • 2025 Race, Disability and Technology Funded Research

    September 22, 2025

    In our ongoing efforts to support new avenues in research on race, disability, and technology, CREATE funded three new Race, Disability, and Technology (RDT) grants in 2025.

    We are happy to report that this year we received more applications for the RDT grants than in previous years. We also received more applications from outside of CREATE, possibly a sign of our increased outreach to and visibility on campus, and certainly an indication of the importance of this grant mechanism to research efforts across the university.

    Tier I project:
    Digital Code-Switching and Masking in GAI Use for Multilingual and Multicultural People with Disabilities

    Aaleyah Lewis, a Black woman with black locs pulled back, wearing a black button up shirt, smiling at the camera.

    James Fogarty, a white man wearing a pink and blue plaid shirt with long, curly brown hair. He is posed with arms crossed and a warm smile.

    CREATE Ph.D. student Aaleyah Lewis, with advisor James Fogarty, received a Tier I grant to explore how multilingual and multicultural people with disabilities engage in code-switching, in masking, and in the intersection of these practices in their daily digital lives.

    Tier I project:
    Health equity and telemedicine in a rural mining community in Brazil

    Jonathan Warren, a white man with salt and pepper hair and dark-rimmed eyeglasses. He wears a blue button-down shirt and smiles happily.

    A grainy photo of Rute Maia. She has dark hair pulled back and a brightly colored blouse. She looks over her shoulder at the camera.

    Jonathan Warren, a UW professor of International Studies, and Dr. Rute Maia, researcher of Social Sciences, Federal University of Rio Grande do Norte and a 2023–24 UW visiting scholar, were also awarded a Tier I RDT grant for a project about health equity and telemedicine in a rural mining community in Brazil.

    Tier II project:
    Reimagining accessibility technology in special education: A community-based approach to supporting students and families of color

    CREATE awarded its first Tier II RDT grant to a team led by Carmen Gonzalez. Working with Seattle Public Schools, Dr. Gonzalez’s team will capture the lived experiences of 20 families who use accessibility technology in special education settings.

    The team will talk to families from urban and rural areas, giving families control to guide the conversations and review what they share before it’s added to the digital storytelling archive. The collected stories will help create a professional development program for educators that challenges racism and ableism and better prepares them to support students who use accessibility tools.

    Gonzalez is an associate professor in the UW Department of Communication and a co-director of the Center for Communication, Difference, and Equity and the CCDE’s Health Equity Action Lab.

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  • With new NIH funding, CREATE postdoc Bethany Sloane continues research for children with cerebral palsy, motor delays

    September 15, 2025

    CREATE postdoctoral researcher Bethany Sloane has been working to expand power mobility options for young children with cerebral palsy and other mobility delays. The NIH K23 Mentored Patient-Oriented Research Career Development Award will allow her to pursue her research for the next four years.

    Exploration and self-initiated mobility are known to support growth in learning, communication, social skills, and play. Yet, due to limited training, funding, or access to different types of devices, powered mobility devices are often underused in early intervention and pediatric therapy settings.

    Bethany Sloane’s research is focused on addressing these issues, to ensure that children under the age of three have opportunities to explore their environments and participate in daily life through mobility. She aims to create training that will enable therapists and caregivers to use Permobil® Explorer Mini mobility devices for in-home therapy. 

    The grant will also allow Sloane to support therapists and collect data, notably on how consistently the devices are used and any issues that arise. Sloane hopes to broaden the program to include more regions within Washington and Oregon.

    Bethany Sloane. She has long, brown hair and glasses.

    Sloane is thankful for support from CREATE and mentorship from CREATE associate director Heather Feldner, who, she said, “helped me understand the grant submission process in general and the NIH grant process in particular.” 

    The NIH K23 award is a testament of Bethany’s hard work and growth during her postdoc, and I know this work will set her up for continued research success in the future.” 

    Heather Feldner, Sloane's co-advisor and a CREATE associate director

    “It’s been an incredible and rewarding experience to mentor Bethany,” Feldner noted, “It’s rare to be able to work with someone who already has outstanding clinical expertise and a genuine eagerness to learn across disciplines, coupled with a remarkable drive to expand access to technologies that empower children through self-initiated mobility. The NIH K23 award is a testament of Bethany’s hard work and growth during her postdoc, and I know this work will set her up for continued research success in the future.” 

    An interdisciplinary CREATE collaborator

    Sloane has been a practicing physical therapist since 2009. Her doctorate in physical therapy led to practice in pediatrics, and then to a pediatric physical therapy residency at Oregon Health & Science University (OHSU) in 2014. While collaborating with Feldner on a childhood mobility study, Sloane heard about CREATE’s postdoctoral research program, applied, and was awarded a 2024–25 fellowship, with Feldner and Amy Pace, from UW’s Speech and Hearing Sciences program, as co-advisors. 

    Through work with Go Baby Go Oregon, a non-profit organization that modifies ride-on toy cars, adapts toys, and adds sensory materials to books for children with disabilities – and which she now directs – Sloane was introduced to the unique collaboration between therapists and engineers.

    “Never would I have imagined that, as a physical therapist, I’d be building accelerometer trackers and attaching them to children’s toys,”

    Bethany Sloane, CREATE postdoctoral researcher

    Sloane also collaborates with CREATE associate director Katherine M. Steele and CREATE faculty Kim Ingraham, both UW engineering faculty. She praises – and exemplifies – CREATE’s collaborative environment that has helped translate her vision to real-world discovery. For one current project, engineering students are helping equip 20 mobility devices with low-cost trackers that will gather data about when and how the mobility devices are used in children’s homes. This work is supported by an Allen School Postdoc Research Award she received earlier this year. “Never would I have imagined that, as a physical therapist, I’d be building accelerometer trackers and attaching them to children’s toys,” said Sloane. 


    Book adaptation workshop for HuskyADAPT

    While a CREATE postdoc, Sloane hosted a HuskyADAPT workshop about book adaptation. For blind and low-vision children encountering printed books, rhinestones and pipe cleaners enhance high-contrast images and provide tactile cues to help children connect related images and words. Additional rhinestones or pompoms on page corners add space between pages, which helps B/LV children turn the pages. After she demonstrated how to add sensory materials to books, HuskyADAPT members adapted books themselves.

    Photo top: Sloane poses with an adapted children’s book during a HuskyADAPT workshop she led. Photo bottom: Adapted books displayed at a HuskyADAPT event.

    Four students sit at a work table with supplies for adapting books. Sloane stands in front, holding an adapted children’s book.

    Three adapted children's board books on display at a HuskyADAPT event.


    Learn more

    Sloane's NIH K23 funded project is titled “Partnering with Part C Early Intervention to Implement a Powered Mobility Training Program for Young Children with Cerebral Palsy, Gross Motor Function Classification System Level IV–V.”

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  • Blind and Low Vision Teens Join CREATE through YES2 Summer Internships

    September 3, 2025

    This summer, CREATE hosted three high school/undergraduate interns through a program that focuses on career preparation for young Washingtonians who are blind or visually disabled.

    Four young researchers face each other while working at laptops and a braille tablet. The table is cluttered with a fan, a speaker, and water bottles.
    Left to right: YES2 intern Susanna Haley, DUB Research Experience for Undergraduates (REU) student Kaija Frierson, YES2 intern Mohammed Al-jawadi, YES2 intern Kaleb

    The Washington Department of Services for the Blind (DSB) program, called Youth Employment Solutions 2, provides experience, instruction, and paid 5-week summer internships. The students share a house, have job placements, and learn skills in using public transportation for travel to work sites. When ready, the students commute to their jobs independently.


    Statistics indicate that more than 70% of blind adults are either unemployed or under-employed, in jobs unequal to their education. However, evidence also indicates that blind individuals who have work experience prior to entering the labor market are more likely to be successful at defining, achieving, and maintaining their vocational and career goals.

    - YES2 web page



    The YES2 interns helped with research projects led by CREATE Director Jennifer Mankoff, Human Centered Design & Engineering professor Julie Kientz, and CREATE and UW DUB postdoctoral researchers.

    Mankoff was impressed with the interns’ technical training. “They are incredible — technically adept — and worked on amazing research projects. One project is to make CAD (computer-aided design) accessible to people who are Deaf-Blind; one is focused on a blocks-based physical design platform; and one is focused on accessible diagrams.”

    Hear from three people – two interns and a mentor – who participated in the program at CREATE:

    Susanna Haley, YES2 intern

    Susanna Haley worked on a project to make flowcharts more accessible for individuals with low vision or blindness. Her goal was to extract and convert flowchart information — nodes such as rectangles for processes and diamonds for decisions and the arrows between nodes — into a list format that is more accessible. Susanna reviewed 32 PDF documents and extracted 342 images that looked like flowcharts.

    “I began by having AI generate random flowcharts. Then, I developed a program where users could input the number of nodes and edges, as well as the topic of the flowchart,” she explained. “Next, I applied inclusion and exclusion criteria to narrow down the number of flowcharts that met the definition for the project,” she added.

    In the process, Susanna gained several new skills, such as working with OpenAI’s APIs and learning more about the Python programming language. She also learned and used Mermaid to create flowcharts, Flask to build web apps, basic generative AI prompt engineering, and how to transfer output into an HTML file. She said she gained a deeper understanding of Monarch, a multi-line braille display device that creates tactile graphics integrated with braille. 

    Susanna said she enjoyed building a connection to the computer science community and seeing the technology research happening at CREATE and other labs. 

    “I saw a little better what research at an institution would look like if I decided to pursue that path.” In addition to her many successes in the 5-week internship, she experienced the disappointment of needing to become more exact about which images were actually flowcharts and having to go back and redo some work. “I learned that in research, accuracy matters most,” she noted. 

    Mohammed Al-jawadi, YES2 intern

    Intern Mohammed Al-jawadi worked on an accessible CAD project with CREATE postdoctoral research scientist Carlos Tejada. The project involved creating a library of about sixty 3D models from the Thingiverse website. Al-jawadi collected models such as animals and household items, and then collaborated on building a large language model (LLM) to describe the models. 

    In the process, Al-jawadi also used the Monarch braille and tactile graphics tablet and found it very useful for a hands-on approach to learning.

    “I would say the most valuable thing that I have learned at this internship is how to build and fine-tune an LLM because I am going to college in the fall studying computer science. Learning about LLMs gives me an understanding on how AI models work.”

    Kaija Frierson, mentor and DUB undergraduate researcher

    Kaija Frierson mentored the YES2 interns, assisting with tasks like building diagrams, running tests, learning the tools used in the lab, and showing them around the space. Frierson, a computer science major at the University of Arkansas, was a DUB undergraduate research intern this summer, advised by Mankoff. While at the UW, she worked on the Accessible Diagram Project, which focuses on finding ways to make computer science diagrams more accessible for experienced educators and learners.

    Frierson remarked on the positivity of the interns: “They asked thoughtful questions, picked things up quickly, and were not only hardworking, but also really nice to be around.”

    “I really appreciated how the YES2 program gives blind and visually disabled young people the chance to build skills, try things out, and think about their future careers. Being part of it made me realize how valuable programs like this are for preparing students and creating a more inclusive environment,” said Frierson.

    DSB partnership with CREATE

    The Department of Services for the Blind is a CREATE community partner.

    DSB provides career support, independent living services, and youth and family services for Washingtonians who are experiencing vision loss or are Blind, Deaf-Blind, or Low Vision. They also support employers looking to create an inclusive workplace and are always expanding the list of employers who offer summer internships for YES2 students. Contact Janet George for details.

    Washington State Department of Services for the Blind logo with a graphic of a person walking with a white cane.

    Read more


  • ASSETS 2025: CREATE Papers, Presentations and Demos

    August 27, 2025

    CREATE faculty, students, and alumni will be well represented at ASSETS 2025 in Denver this fall.

    In addition to the papers and experience reports listed below, these CREATE members are part of the ASSETS 2025 Program Committee: CREATE associate director Leah Findlater and several CREATE postdoctoral researchers: Emma McDonnell (also a CREATE Ph.D. graduate), Jazette Johnson, Stacy Hsueh, and postdoc alum Tamanna Motahar.

    Awards

    CREATE's impact on educating accessibility leaders is reflected by awards to our Ph.D. alumni. Congratulations to all!

    • Best Demo: Venkatesh Potluri and Dhruv Jain - Venkatesh Potluri (Ph.D. CSE '24) and Dhruv Jain (Ph.D. CSE '22), are co-authors of Demo of RAVEN: Realtime Accessibility in Virtual ENvironments for Blind and Low-Vision People. Full author list: Xinyun Cao, Kexin Phyllis Ju, Chenglin Li, Venkatesh Potluri, Dhruv Jain. Potluri was advised by CREATE Director Jennifer Mankoff; Jain was advised by CREATE associate director Jon E. Froehlich.

    • Best Paper: Megan Hofmann - Megan Hofmann (Ph.D. CSE '22) is a co-author on the paper, “As Someone Who is Disabled, I am so thankful for Sex Work”: Alternative Approaches to Access Among Disabled Sex-Workers." Full list of authors: Jay Rodolitz, Vaughn Hamilton, Madiha Tabassum, Ada Lerner, Megan Hofmann. Hofmann was advised by CREATE director Jennifer Mankoff.

    Papers authored by CREATE students, faculty, alumni

    A11yShape: “AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers”

    Zhuohao (Jerry) Zhang (CREATE Ph.D. student), Haichang Li, Chun Meng Yu, Faraz Faruqi, Junan Xie, Gene S-H Kim, Mingming Fan, Angus G. Forbes, Jacob O. Wobbrock (CREATE associate director), Anhong Guo, Liang He.

    “As Someone Who is Disabled, I am so thankful for Sex Work”: Alternative Approaches to Access Among Disabled Sex-Workers

    Jay Rodolitz, Vaughn Hamilton, Madiha Tabassum, Ada Lerner, Megan Hofmann (CREATE Ph.D. graduate).

    “Before, I Asked My Mom, Now I Ask ChatGPT”: Visual Privacy Management with Generative AI for Blind and Low-Vision People

    Tanusree Sharma, Yu-Yun Tseng, Lotus Zhang (CREATE Ph.D. student), Ayae Ide, Kelly Avery Mack (former CREATE postdoc, Ph.D. graduate), Leah Findlater (CREATE associate director), Danna Gurari, Yang Wang.

    Beyond Beautiful: Embroidering Legible and Expressive Tactile Graphics

    Margaret Ellen Seehorn, Claris Winston (CREATE graduate student), Bo Liu, Gene S-H Kim, Emily White, Nupur Gorkar (HuskyADAPT Communications Chair), Kate S. Glazko (CREATE Ph.D. student), Aashaka Desai (CREATE Ph.D. student), Jerry Cao (CREATE Ph.D. student), Megan Hofmann (CREATE Ph.D. graduate), Jennifer Mankoff (CREATE Director).

    CapTune: Adapting Non-Speech Captions With Anchored Generative Models

    Jeremy Zhengqi Huang, Caluã de Lacerda Pataca, Liang-Yuan Wu, Dhruv Jain (CREATE Ph.D. graduate).

    CARTGPT: Real-Time Correction of CART Captions Using Large Language Models

    Liang-Yuan Wu, Andrea Kleiver, Dhruv Jain (CREATE Ph.D. graduate).

    Exploring Disability Culture Through Accounts of Disabled Innovators of Accessibility Technology

    Aashaka Desai (CREATE Ph.D. student), Jennifer Mankoff (CREATE Director), Richard E. Ladner (CREATE Director for Education Emeritus)

    From Screen Reading to Scene Reading in SceneVR

    Melanie Jo Kneitmix (CREATE Ph.D. student), Jacob O. Wobbrock (CREATE associate director)

    Minor Resistance: The Everyday Politics and Power Dynamics of Assistive Technology Adoption

    Stacy Hsueh (CREATE postdoc), Danielle Van Dusen (CREATE Community Partner), Anat Caspi (CREATE associate director), Jennifer Mankoff (CREATE Director).

    Modeling Accessibility: Characterizing What We Mean by “Accessible”

    Kelly Avery Mack (former CREATE postdoc, Ph.D. graduate), Jesse J. Martinez (CREATE Ph.D. student), Aaleyah Lewis (CREATE Ph.D. student), Jennifer Mankoff (CREATE Director), James Fogarty (CREATE associate director), Leah Findlater (CREATE associate director), Heather D. Evans, Cynthia L Bennett, Emma J. McDonnell (CREATE postdoc and Ph.D. graduate).

    Rethinking Productivity with GenAI: A Neurodivergent Students’ Perspective

    Hira Jamshed, Mustafa Naseem, Venkatesh Potluri (CREATE Ph.D. graduate), Robin N. Brewer

    SoundNarratives: Rich Auditory Scene Descriptions to Support Deaf and Hard of Hearing People

    Liang-Yuan Wu, Dhruv Jain (CREATE Ph.D. graduate)

    Temp access: Reflecting on multimodal GAI as an accessibility technology for temporary disability

    An experience report from CREATE Ph.D. student Kate S. Glazko (CREATE Ph.D. student)

    VizXpress: Towards Expressive Visual Content by Blind Creators Through AI Support

    Lotus Zhang (CREATE Ph.D. student), Zhuohao (Jerry) Zhang (CREATE Ph.D. student), Gina Clepper (CREATE Ph.D. student), Franklin Mingzhe Li, Patrick Carrington, Jacob O. Wobbrock (CREATE associate director), Leah Findlater (CREATE associate director).

    Where Can I Park? Understanding Human Perspectives and Scalably Detecting Disability Parking from Aerial Imagery

    Jared Hwang (CREATE Ph.D. student), Chu Li (CREATE Ph.D. student), Hanbyul Kang, Maryam Hosseini, Jon E. Froehlich (CREATE associate director).


    Posters by CREATE students, faculty, alumni

    The Accessibility, Security, and Privacy Nexus: Trends and Opportunities

    Kelly Avery Mack (CREATE Ph.D. graduate), Yu-Jie Chen, Lotus Zhang (CREATE Ph.D. student), Danna Gurari, Tanusree Sharma, Yang Wang, Leah Findlater, CREATE associate director)

    Accessibility Heuristics for Vibe Coding Interfaces

    Shalini Madan, Sreelakshmi Surabiyil Bindu, Venkatesh Potluri (CREATE Ph.D. graduate)

    DIY in Action: Understanding Do-It-Yourself Practices from Tangible Symbol Cards

    Alexander S.W. Parent, L. Beth Brady, Sarah Ivy, Jennifer Hercman, Amy Hurst (CREATE Advisory Board member)

    Re-framing Accessibility from Constraint to Creative Catalyst

    Sarah Andrew, Anisa Callis, Anne Spencer Ross (CREATE Ph.D. graduate), Garreth W. Tigwell

    Towards a Group Recommender System for Team Formation Foregrounding Students with Social Anxiety

    Annuska Zolyomi (CREATE faculty member), Danny Nguyen


    Demos by CREATE students, faculty, alumni

    Demo of CapTune: Adapting Non-Speech Captions with Anchored Generative Models

    Jeremy Zhengqi Huang, Caluã de Lacerda Pataca, Liang-Yuan Wu, Dhruv Jain (CREATE Ph.D. graduate)

    EvolveCaptions: Real-Time Collaborative ASR Adaptation for DHH Speakers

    Liang-Yuan Wu, Dhruv Jain (CREATE Ph.D. graduate)

    GeoQA3 : Towards An Accessible AI-based Question-Answering System for Geoanalytics

    Chu Li (CREATE Ph.D. student), Rock Yuren Pang (CREATE Ph.D. student), Arnavi Chheda-Kothary (CREATE Ph.D. student), Ather Sharif (CREATE Ph.D. graduate), Henok Assalif, Jeffrey Heer, Jon E. Froehlich (CREATE associate director)

    Making Street View Accessible Using Context-Aware, Multimodal AI: A Demo of StreetViewAI

    Jon E. Froehlich, Alexander J. Fiannaca, Nimer M Jaber, Victor Tsaran, Shaun K. Ka

    RAVEN: Realtime Accessibility in Virtual ENvironments for Blind and Low-Vision People

    Xinyun Cao, Kexin Phyllis Ju, Chenglin Li, Venkatesh Potluri (CREATE Ph.D. graduate), Dhruv Jain (CREATE Ph.D. graduate)

    Read more


  • Next Steps: People of CREATE Updates

    June 11, 2025

    Congratulations to students and postdocs on a productive academic year! Join us in celebrating these career steps.

    Graduation

    Anant Mittal, dressed in a blue coat and smiling warmly.

    Congratulations to CREATE member Anant Mittal, a newly minted Ph.D., for completing his program and successfully defending his thesis! During his program, Mittal, advised by James Fogarty, worked on the design and development of Jod, a videoconferencing platform to facilitate communication in mixed hearing groups. Mittal’s final thesis focused on designing, implementing, and examining systems for communication, collaboration, and coordination in complex settings, such as interactions among people with and without disabilities and patients with chronic conditions collaborating with providers for care.

    Postdocs on the move

    Congratulations to these postdoctoral researchers as they embark on the next steps in their careers!

    Headshot of Tamanna Motohar. She is wearing glasses and a colorful hijab, smiling at the camera, standing against a plain light gray background

    Dr. Tamanna Motahar has been appointed to the position of Patrick Clark Endowed Assistant Professor in the School of Computing and Informatics at the University of Louisiana at Lafayette. She expresses deep gratitude to her fellow CREATE postdocs and her mentors, Maya Cakmak, Heather Feldner, and Jennifer Mankoff, for their guidance, mentorship, and support during her postdoctoral fellowship and during the job search.

    Kelly Avery Mack, a white, femme-presenting person with curly light brown hair shaved close on one side wearing a green blazer and grey top.

    Dr. Kelly Avery Mack, a former CREATE Ph.D. student, will continue with their accessibility research as an Apple AI/ML Resident this summer. Mack told CREATE, “I appreciate the connections with community partners that CREATE fosters and encourages me to be a part of.”

    Headshot of Anthony Osuna, smiling warmly at the camera and dressed in a suit and tie. He has short, dark hair and a well-groomed appearance.

    Dr. Anthony Osuna is moving on to the position of Acting Assistant Professor in the UW Department of Pediatrics. He’ll be based at Seattle Children’s Research Institute in the Center for Child Health, Behavior, and Development, where he will launch a research lab focused on digital health equity for people with autism and intellectual and developmental disabilities (IDD). His work will center on developing and evaluating internet safety and digital literacy interventions, and exploring how generative AI and assistive technologies can be used to promote inclusion and health equity for people with IDD.

    We equally celebrate that Stacy Hsueh, Jazette Johnson, and Bethany M. Sloane will continue as postdoctoral researchers with CREATE. Emma J. McDonnell will also continue as a participating CREATE postdoc, with a primary appointment in UW Medicine as a National Library of Medicine Postdoctoral Fellow in Biomedical Informatics and Medical Education.

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  • GAAD Day 2025 Interview with CREATE Director Jennifer Mankoff

    In honor of Global Accessibility Awareness Day (GAAD) on May 15, Melissa Albin from UW-IT Communications sat down with CREATE Director Dr. Jennifer Mankoff, to discuss the intersection of computing, accessibility, and disability studies. She shared personal reflections, insights on culture change, and her hopes for a more inclusive future in tech and beyond.

    Jennifer Mankoff, with short, wavy hair, speaking about CREATE's mission.

    CREATE's icon: a human with a prosthetic arm holding up a lightbulb

    Dr. Mankoff, a professor in the Information School and the Paul G. Allen School of Computer Science & Engineering, will speak at the UW’s GAAD mid-day program on Thursday, May 15.

    What initially drew you to the intersection of computing, accessibility, and disability studies? 
    I was a computer scientist first—and then I became disabled. That personal shift made me start thinking about how technology could better meet my needs. My first faculty position was at UC Berkeley, which was at the heart of the movement to provide people with disabilities with access to higher education and the birthplace of the independent living movement. They already had a disability studies department when I started there in 2001. Being there, I met so many people who introduced me to disability studies and the principles of the disability rights movement. It really spoke to me and shaped how I think about accessibility work. Over time, I’ve expanded that view to include the importance of disability justice as well.
    Given that context, is it frustrating to see disability rights as they are threatened or regressing in some ways?
    The disability community has always been incredibly effective in establishing groups that understand advocacy, that do policy work, and that do the groundwork to support disabled people. They’re ready to stand up for the continued rights of people with disabilities. While there may be threats, there’s also a large group of people engaged in pushing back.
    How has mentorship played a role in your accessibility work?
    For much of my career, I didn’t have disabled mentors in technology or STEM fields. I was often one of the only senior faculty members who was out about being disabled. One exception: I did have the privilege of being mentored by Devva Kasnitz, who was a remarkable leader in the field before she passed away recently.  Also, I had non-disabled mentors who supported me. Today, it’s a real privilege to mentor each new generation of disabled students and faculty, many of whom are truly changing the world.
    There seems to be stronger mentorship happening now, especially at UW. Could universities be doing more in this space?
    Absolutely. Higher education still has a long way to go in how it supports disabled undergrads, grad students, faculty, and staff. UW is doing good work—particularly through programs like AccessComputing and DO-IT—but I don’t know of a university that doesn’t still have room to improve.
    Support needs to go beyond the university, too. Conferences, publishers, research environments—they all need better accessibility practices. The change requires advocacy at every level, and collaboration between people who understand these needs and can educate others.
    How can staff at UW better support professors and students when it comes to accessibility?
    It starts with a cultural shift—expecting that materials and platforms are “born accessible” from the start. That means documents, websites, tools—everything—should be accessible the moment they go live. This aligns with what the new DOJ rule and our own Digital Accessibility Initiative are encouraging.
    Once that’s the norm, it becomes natural to teach accessibility in any class where people create content. We’ll graduate students who expect and understand accessibility, and we’ll hire people trained to value it. Until then, we need to keep pointing out opportunities for improvement and keep working together.
    That makes so much sense—it’s like cybersecurity in that it becomes easier when it’s integrated from the beginning.
    Exactly. And it’s not just about digital tools. It’s also about how we treat each other. For instance, if someone needs to work remotely, that is an accommodation that allows excellence and commitment to being a successful part of the team. It’s not about trying to “get out of work.”
    We need to shift our mindset to see accommodations not as exceptions, but as part of building better teams and communities. That that kind of attitude shift is as much a part of the culture change that we need as the focus on the way we produce documents and digital content.
    What about long-term support? How do we build sustainable systems for accessibility at UW?
    One thing Devva taught me is that accessibility isn’t just about the person receiving support—it’s about all of us. If someone uses ASL and I don’t understand it, the interpreter is there for me, not for them. I’m the one who needs the translation.
    If we all saw accessibility as a shared responsibility, we’d make more progress. When we stop forcing square pegs into round holes, we make space for everyone to contribute in ways that work for them. That’s where we want to end up.
    That’s such a powerful perspective. Is there anything you wish people would ask you more often about accessibility?
    I wish more people asked disabled people what they actually want. We need to focus on increasing autonomy, agency, and creativity. We need to really consider that access work is not just here to fill a gap. Too much work is based on a deficit model.
    It’s important to recognize that being disabled is a joyful experience of community as much as it is anything else. We’re not just here to be “accommodated”—we’re here to contribute and innovate. Tools should reflect that. If we build tools that only fill gaps in a constrained space, we’re not really providing support for each other.
    And finally, we need to recognize that many barriers are structural. Don’t assume that technology alone can address every issue; technology needs to be part of a broader system of support. Maybe you need to go in and actually change how technology is disseminated or what information is available in order to solve the problem and not just build a tool.
    Are you hopeful about how emerging technologies like AI might help or hinder accessibility?
    On the one hand, people with disabilities are already using AI in powerful, creative ways—often to solve problems no one had tried to address before. But AI also reflects the biases of the people and data behind it. For instance, automated captions might fail multilingual speakers. Resume screeners may down-rank applicants who mention disability—even if they have prestigious qualifications. And these harms often happen without the affected person even knowing. So yes, AI has potential, but we must remain critical and intentional about how it’s used.
    If there’s one thing you want the community to know this Global Accessibility Awareness Day, what would it be?
    As a technologist, I’ll say this: people with disabilities are everywhere. We use all the technology out there. Don’t just think about the technology for people with disabilities as being the stuff that’s solving access problems; think about it as being all the technology, and make all of it accessible. Accessibility shouldn’t just be about “assistive tools”—it should be baked into everything. Whether it’s a creative design tool or a grading system, assume disabled people are going to use it—because we are.
    Building technology this way doesn’t just make things better for people with disabilities; it makes things better for everyone.


    This article was reproduced from the interview by Melissa Albin for the Accessibility at the UW website.

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  • James Fogarty inducted into SIGCHI Academy

    May 13, 2025

    CREATE associate director James Fogarty has been inducted into the SIGCHI Academy Class of 2025. Each class of the the ACM Special Interest Group on Computer-Human Interaction represents the principal leaders of the field, whose research has helped shape how we think of HCI.

    A central figure in Seattle’s human-computer interaction (HCI) community and beyond, Fogarty has made key contributions in accessibility, sensor-based interactions, interactive machine learning, and personal health informatics. He has played a pivotal role in founding and growing Design, Use, Build (DUB) — the UW’s cross-campus HCI alliance bringing together faculty, students, researchers and industry partners.

    “I am honored to be among the SIGCHI Academy Class of 2025,” Fogarty said. “I’m grateful for the amazing students and collaborators that I’ve had the pleasure to work with over the years, advancing HCI, interactive machine learning, personal health informatics and accessibility research.”

    James Fogarty, CREATE associate director and professor in the Allen School of Computer Science & Engineering

    James Fogarty, a white man wearing a pink and blue plaid shirt with long, curly brown hair. He is posed with arms crossed and a warm smile.

    Important strides in accessibility research

    Fogarty was co-advisor on research, led by Anne Spencer Ross, that drew inspiration from work in epidemiology to conduct the first large-scale assessment of accessibility in 10,000 Android apps. The Department of Justice cited the work as part of its updates to the Americans with Disabilities Act.

    Fogarty also extended his work on interface understanding and enhancement to demonstrate real-time repair of mobile app accessibility failures. This research helped directly motivate and inform Apple’s launch of accessibility repair in its pixel-based Screen Recognition.

    Early AI investigation: 'ahead of its time'

    Upon joining the UW's Allen School of Computer Science & Engineering in 2006, Fogarty launched a new research emphasis in interaction with artificial intelligence (AI) and machine learning. Fogarty’s research into new methods for engaging end-users in machine learning training and assessment and understanding difficulties that machine learning developers encounter was considered ahead of its time. The research contributed to what is now known as human-AI interaction before it became a trending topic, and has directly impacted industry guidelines for the field. 

    “James has made an exemplary impact across research disciplines and industry,” Allen School professor Jeffrey Heer said. “His research prowess, volunteer spirit, deep care, thoughtfulness and community-mindedness have helped guide DUB and advance the HCI community in Seattle and across the globe.”

    Fogarty and his collaborators developed Prefab, a system for real-time interpretation and enhancement of graphical interfaces through reverse engineering their pixel-level appearance. Prefab, which earned a 2010 CHI Best Paper Award, was a breakthrough in interface systems research, foreshadowing current work using AI to understand, interact with and enhance graphical interfaces. 


    This article was excerpted from an Allen School article by Kristine White. Read the full article.

    Read more about CREATE contributions to CHI 2025, the 2025 ACM SIGCHI Awards, and DUB and the UW presence at CHI 2025

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  • GazePointAR makes sense of spoken questions through eye gaze, gestures and past conversations

    May 31, 2024

    “What’s over there?” “How do I solve this math problem?”

    If you try asking a voice assistant (VA) like Siri or Alexa such questions you won’t get much information. While VAs are transforming human-computer interaction, they can’t see what you’re looking at or where you’re pointing. CREATE Ph.D. student Jaewook Lee has led an evaluation of GazePointAR, a fully-functional, context-aware VA for wearable augmented reality (AR) that uses eye gaze, pointing gestures, and conversation history to make sense of spoken questions. 

    Jaewook Lee wears an AR headset and points to a bag of chips on a store shelf. A speech bubble says “What is this?” while a pointer stretches from the headset to the chips Lee is pointing to.
    An example interaction with GazePointAR. The user’s query “What is this?” is automatically resolved by using
    real-time gaze tracking, pointing gesture recognition, and computer vision to replace “this” with “packaged item with text
    that says orion pocachip original,” which is then sent to a large language model for processing and the response read by a
    text-to-speech engine.

    Lee, along with advisor Jon E. Froehlich and fellow researchers, evaluated GazePointAR by comparing it to two commercial systems. The team also studied GazePointAR’s pronoun handling across three assigned tasks and its responses to participants’ own questions. In short, participants appreciated the naturalness and human-like nature of pronoun-driven queries, although sometimes pronoun use was counter-intuitive.

    Lee presented the team’s paper, GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality, at CHI ‘24, sharing a first-person diary study illustrating how GazePointAR performs in the wild. The paper, whose authors also include Jun Wang, Elizabeth Brown, Liam Chu, and Sebastian S. Rodriguez, enumerate limitations and design considerations for future context-aware VAs.

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  • Taskar project helps pedestrians find accessible routes all over Washington state

    April 9, 2025

    AccessMap is an app and a collection of data sets that let pedestrians tailor routes for their accessibility needs and preferences. Coverage has been spreading across Washington state and now includes a new data set, called OS-CONNECT, for sidewalks and other paths statewide, from Forks on the Olympic Peninsula to Clarkston in the southeast.

    AccessMap was created in the Taskar Center for Accessible Technology (TCAT), which is led by CREATE associate director Anat Caspi. When it was launched in 2017, data was limited to parts of Seattle. Over the years, it has expanded to other cities near the Salish Sea, including Everett, Mount Vernon and Bellingham.

    “Not only are we including all sidewalks in Washington, which is huge, but we are engaging communities and planners in a massive effort to support data production and the maintenance of this resource long term, to make it sustainable and translatable to other institutions. This way states across the U.S. could start using it.”

    Anat Caspi, Director, Taskar Center and a CREATE associate director

    The Washington State Legislature (in House Bill 1125) assigned TCAT to build the OS-CONNECT data set, which the team completed well ahead of its projected 2027 goal. The team will now perform deep quality checks, work with the different communities to analyze and interpret what the data means to them, and engage citizens in actions that promote public participation in data and active transportation. 

    Interactive map of Washington state. Mapped cities and towns are outlined in grey.

    The same map, zoomed in to the Olympic Peninsula, east to Bellevue. The legend is open to show meaning of different route colors.

    The Taskar Center launched OS-CONNECT

    at its annual OpenThePaths conference in March. The conference brings together community members, advocates, planners, researchers and policymakers dedicated to expanding and sustaining pedestrian-friendly infrastructure.

    “No state has before used machine learning and human vetting to collect, in a consistent, standardized way, all of the pedestrian infrastructure in that state,” said Caspi, a research principal in the Paul G. Allen School of Computer Science & Engineering, where TCAT is housed. “OS-CONNECT helps us answer the original question the state asked: ‘Who has access to frequent transit?’ And now we can answer many other questions, such as: ‘What type of access do people with diverse needs have to important services like grocery stores, schools and health care?’”

    The state compiled OS-CONNECT using TCAT’s OpenSidewalks model, which combines machine learning with human vetting to catalogue pedestrian infrastructure. For instance, using the data set through the AccessMap app, a person using a wheelchair can plan a route only on streets that have sidewalks, don’t have an incline of greater than 5% and have curb ramps for any intersections.

    The data can help local governments identify where sidewalks are in poor condition or missing. OS-CONNECT supports Walkshed, an accessibility app for urban planners, and  projects such as Complete Streets, a model for equitable infrastructure design, and Vision Zero, a Seattle project to end traffic deaths and serious injuries by 2030.

    https://youtu.be/vtszHHDNVWQ?si=btPkMl7GOB3iUFM5


    This article was excerpted from the UW News article by Stefan Milne. For more information, contact Caspi at uwtcat@uw.edu.

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  • Students: Apply for HuskyADAPT Leadership Positions

    April 7, 2025

    CREATE students are encouraged to join the HuskyADAPT leadership team through a variety of student chair positions. Applications are being accepted through Friday, April 18.

    Being on the leadership team involves approximately 5 hours per week of commitment, though this may vary based on your role and upcoming events. The HuskyADAPT chairs are the student leaders who plan and facilitate all HuskyADAPT events, as demonstrated at the Spring Community Meeting.

    Current open positions

    HuskyADAPT student executive chairs

    Coordinates Student Exec Board meetings, serves as the main HuskyADAPT contact, communicates with faculty advisors, organizes finances and spearheads funding applications, and mentors/supports other officers. Useful skills/experiences include leadership (especially previous leadership with HuskyADAPT), communication, organization, and event management.

    Manages HuskyADAPT budgets, approving purchases, applying for new funding opportunities, organizing our yearly giving campaign, and compiling our annual report.

    Lead on-campus and off-campus toy adaptation efforts. Essential skills include the ability to plan and facilitate events (2 events per month, 20 to 50 people per event), expertise in toy adaptation, strong organizational skills, and patience. Helpful experiences include regular attendance at toy adaptation events. Toy adaptation chairs work closely together.

    Lead our Yellow Toy Club and help to foster a toy-adaptation community! Plan weekly Yellow Toy Club meetings, manage the club space, and lead twice a quarter Yellow Toy Fix It Events. Essential skills include expertise in toy adaptation and organization skills. Helpful experiences include regular attendance at toy adaptation events, Lead Toy Adapter certification, and has participated in Yellow Toy Club.

    Lead toy donation and distribution (including leading collaborations with toy library organizations such as the PNW Adapted Toy Library and a growing collaboration with King County Library System. Essential skills include expertise in toy adaptation and strong communication and organizational skills. Helpful experiences include regular attendance at toy adaptation events.

    Integrate the UW GoBabyGo Leadership team with HuskyADAPT. This may include coordinating volunteers and necessary logistics for GoBabyGo workshops, assisting with marketing development for the GoBabyGo program and workshops, supporting the GoBabyGo design team, and general involvement with the GoBabyGo Leadership team. Helpful experiences/skills include knowledge of the national GoBabyGo organization, ability to plan and lead events, and passion for inclusion and importance of early mobility for children with disabilities. Previous toy or car adaptation experience or electrical/wiring experience a plus! This position will also require additional planning meetings with the Co-directors of UW GoBabyGo from Rehab Medicine, Shawn Rundell and Heather Feldner.

    Lead student design projects that tackle accessibility challenges in our community. This includes determining suitable design projects, creating design teams, and mentoring and teaching technical skills to design teams. Essential skills include design knowledge, human-centered design experience, and organizational skills. Recommended prior experience in a human-centered design or HuskyADAPT Design Team.

    Lead communications! Manage and update the HuskyADAPT website and social media pages (Twitter, Instagram), create flyers about events occurring throughout the year, and send the bi-weekly emails. Helpful skills include graphic design, social media skills, organization and communication skills.

    Lead outreach through partnerships with K-12 students, industry partners, and clinical partners. Note that this includes all toy adaptation and design events held off campus as well as on-campus K-12 outreach such as tours and Discovery Days. Help connect us with other organizations on campus, such as CREATE and the D-Center. Attend monthly Engineering Student Council meetings and CREATE events. Lead special events, like our twice-a-year Design-a-thon and Design Showcases. Essential skills include ability to plan and facilitate events, expertise in toy adaptation, and strong organizational and communication skills. Helpful experiences include enjoying teaching and working with children.

    Don't miss this opportunity to get more involved in CREATE and help HuskyADAPT continue its impactful work!


    Apply Now

    Why get involved?

    HuskyADAPT is a student organization, supported by CREATE, that collaborates with individuals with disabilities and community partners on design projects. They provide adapted toys and devices for free to the local community, create low-tech adaptive technologies such as adapted books and low-cost switches, and offer education on accessible design on campus and in the community.

    Skill Development: Gain hands-on experience in accessible design, project management, mentoring, and community outreach.

    Networking: Connect with professionals, community partners, and fellow students passionate about accessibility.

    Leadership Experience: Enhance your leadership skills by taking on roles such as toy donation chair, student executive chair, or outreach chair, which are well-suited to graduate student schedules and responsibilities.

    As a current CREATE Ph.D. student and long-time HuskyADAPT leader, I appreciate the opportunity to be involved in the local disability community AND teach others about accessibility. As someone who does research with a lot of local families and young children, I always share HuskyADAPT as a resource to them as well.

    Mia Hoffman

    Mia Hoffman is smiling while standing on a sunny terrace on the UW Seattle campus. She has long blond hair and is wearing a striped jacket.

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  • New Faculty Join CREATE in 2025

    April 2, 2025

    We are excited to work with two new faculty members who share CREATE's goal of advancing accessibility through technology while ensuring disabled people are full participants in shaping technological solutions.

    Cecilia Aragon, Professor, Human Centered Design & Engineering

    Headshot of Cecilia Aragon, a Latina woman. She has medium-length black hair and light skin.

    As a faculty member with a disability, combined with technical expertise and commitment to inclusive design, DR. Cecilia Aragon shares CREATE's vision of a world where people with disabilities are full participants in shaping tomorrow's world.

    Aragon is a professor in Human Centered Design & Engineering and an adjunct professor in three programs: Computer Science & Engineering, Electrical and Computer Engineering, and the Information School. She is also a Senior Data Science Fellow in the eScience Institute and a Co-PI of AccessADVANCE, a program within UW DO-IT that works to improve the systemic status of women faculty with disabilities.

    Yohali Burrola-Mendez, Research Scientist, UW Family Medicine

    Yohali-Burrola-Mendez, a woman with long brown hair. She wears a white top and smiles at the camera.

    Dr. Yohali Burrola-Mendez is a research scientist at UW Family Medicine. Her research spans rehabilitation, disability studies, assistive technology, wheelchair service delivery, health equity, adult training, and the development of assessment tools.

    Burrola-Mendez has worked in low- and middle-income countries, where she has co-led projects funded by USAID, WHO, UNICEF Mexico, and various non-governmental organizations. Burrola-Mendez holds a Ph.D. in Rehabilitation Sciences and an Master’s of Science with a concentration in Musculoskeletal Diseases. Additionally, she earned a Certificate in Global Health Practice from the Johns Hopkins Bloomberg School of Public Health and completed postdoctoral training at the CHU Sainte-Justine Research Center, the largest mother-and-child health facility in Canada, affiliated with the University of Montreal.

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  • "Dude, what am I gonna do with a touchscreen? It's crazy. I can't feel anything."

    March 26, 2025

    When mobile phones with flat touchscreens started becoming pervasive, it wasn’t clear exactly how people who were blind or low vision would use these devices. Research led by CREATE associate director Jacob O. Wobbrock may have influenced the direction that major technology companies like Apple and Google took to address this issue.

    The iPhone 1 with a touchscreen — but no accessibility features for people who were blind — was released in September 2007. A few years later, Tim Paulding, who is blind, ran his fingers across the smooth glass screen of an iPod Touch for the first time. He was working as a counselor at a summer camp for blind kids outside Grand Rapids, Michigan, when a friend handed him the then top-of-the-line iPod.

    “I’m like, ‘Dude, what am I gonna do with a touchscreen?’ It's crazy. I can't feel anything,” said Paulding.

    Paulding was familiar with Symbian and Windows mobile phones, which featured keyboards with raised buttons. “I loved them — I could type so fast on those keyboards,” he said.

    Then his friend showed him an innovation on the new device. “You drag your finger around and it reads what’s under your finger,” Paulding said. “I just thought it was really amazing. Now, I use something like that every day.”

    Today, iPhones and Android phones come standard with these built-in touch-based screen readers. The screen reader helps people who are blind or visually impaired use the devices by reading aloud the text that appears on the screen and allowing gestures to interact with the app. Apple’s version is called VoiceOver and Android’s is called TalkBack.

    “It’s rare for academic projects to have quite this line of sight from their academic origins to widespread industry adoption. This is about as close of a case that ever happens.”

    Jacob O. Wobbrock, founding Co-Director of CREATE; professor in the UW iSchool

    Jacob O. Wobbrock, a 40-something white man with short hair, a beard, and glasses. He is smiling in front of a white board.

    Slide Rule research: early influencer of ubiquitous touch screen technology?

    On Wobbrock's team, Shaun Kane ― then an iSchool Ph.D. student and now a Google Research scientist and a CREATE Advisory Board member ― and Jeffrey Bigham, CSE Ph.D. ’09, developed one of the first touch-based screen readers, called Slide Rule, in 2007. 

    “The iPhone really sparked a conversation about what mobile devices should be like and what are good ways to interact with them,” Kane said. “These smartphones were attractive devices. They were fun. People were excited about them. They certainly had a coolness about them.

    Kane has a disability that limits movement with his hand. When he started on Slide Rule, he didn’t know anyone who was blind, but felt his research was “disability agnostic.”

    When the iPhone arrived, Kane ruminated on how to overcome its accessibility issues. Then, he started talking to people. “I was really motivated by this as a problem where there isn't an obvious solution,” said Kane, who now works at Google Research.

    His idea was to create an app on the iPhone that visually impaired users could open that would read information on the screen and allow the user to interact with the information with a series of gestures. 

    Wobbrock encouraged Kane to work on this idea. Apple initially didn’t allow third-party programmers to create apps for the iPhone. In 2007, Kane figured out how to do it within a couple of months.

    “Shaun Kane, brilliant as he is, found a way to essentially jailbreak the phone,” said Wobbrock, joking that doing so voided the warranty.

    Most of the people with whom Kane discussed the issue felt he was taking the wrong approach. Some felt that an attachment with buttons would be the correct course. Others argued that they needed to convince Apple to produce a version of the iPhone with tactile buttons.

    “Well, it's much easier to change software than it is to convince people to change hardware, right?” Kane said.

    A couple of months later, Kane, Wobbrock and Bigham developed Slide Rule, a screen reader that contained an email app, a music player, and a contact list.

    Kane is proud of the approach of Slide Rule and learned a valuable lesson from the project, something he’s relied on ever since. If someone downplays your idea, keep going until you decide for yourself whether the idea would work. 

    “It's definitely a project that I am known for,” Kane said. “Often, people will say, ‘Oh, we read this paper in class.’ That’s really nice.”

    Kane posted a video of the Slide Rule project on YouTube on May 14, 2008. Kane, Wobbrock and Bigham’s paper on their project, Slide Rule: Making mobile touch screens accessible to blind people using multi-touch interaction, was published in October 2008. 

    "Keep going until you decide for yourself whether the idea will work."

    Shaun Kane has grey hair and a grey beard and bright green glasses. In this image he is posing in front of a frozen lake in Iceland.

    ~Shaun Kane

    VoiceOver and TalkBack come online

    Apple introduced VoiceOver for the first time in June 2009 on the iPhone 3GS. Wobbrock said he and Kane looked at VoiceOver soon after it was released.

    “The resemblance to Slide Rule was striking in terms of the gestures and design,” Wobbrock said. “Of course, VoiceOver was a full-fledged industry product. It had features, preferences and polish that you have as a commercial product that a research project doesn't.”

    Wobbrock learned that Apple engineers were familiar with his team’s work. The reason? An email from an Apple engineer.

    The engineer wrote to Bigham’s advisor — and CREATE's Director for Education Emeritus — Richard Ladner: “We definitely read through the existing literature before starting. I can say we were certainly aware of this project. We were quite excited to see the [Slide Rule] video when it popped up.” Ladner has kept the identity of the engineer anonymous all these years.

    Did Slide Rule influence VoiceOver and TalkBack? Or was it great minds think alike? Kane shies away from that debate.

    “You should ask other people about that,” Kane said. “I stay out of that, because I’ve heard differing accounts. I think as soon as you see a device that’s transformative in this way, with a new kind of interface, we can all start to see what the accessibility problems might be.”

    A 2019 Impact Award

    In 2019, the Slide Rule research team won the SIGACCESS ASSETS Paper Impact Award, which honors a paper at least 10 years old that has had significant impact on information technology that addresses the needs of people with disabilities. 

    Kathleen McCoy was the chairperson of the committee that selected the iSchool paper for the award. She said, at the time the award was given, it was perhaps the most influential ASSETS paper ever published. She still uses the paper in her own classes to teach how to write about accessibility. 

    “It's a beautiful paper for the field of human-computer interaction and accessibility, going all the way from a formative study of what would you want to do with this phone for people who are blind to having ideas of how to fix that,” McCoy said.

    Was Apple influenced by the iSchool’s research? She points to the timeline of when the iSchool team posted its video and published its paper the year before Apple first released VoiceOver on the iPhone.

    “Just that it had the same features, the same gestures, I think that’s pretty good evidence that there was some influence going on,” McCoy said. 

    She thinks the iSchool research made a lasting difference in the lives of people who are blind. She called it a snowball effect, allowing iPhone users to access other apps that enable even more accessibility.

    “What would the world have looked like if someone hadn’t figured this out?” McCoy said. 

    From first swipe to empowered independence

    For his part, Paulding, whose life changed with touch-based screen readers, recently listened to the Slide Rule video that Kane posted in 2008. 

    “It sounded like a screen reader on an iPhone to me,” Paulding said.

    Paulding was born with a condition called congenital rubella syndrome after his mother was exposed to German measles when she was pregnant with him. He has no right eye and lost vision in his left eye when he was about 30.

    Paulding has taught other people with visual disabilities how to use VoiceOver. Based in Spokane, Paulding works as an orientation and mobility specialist at nonprofit, and CREATE Community Partner, Lighthouse for the Blind.

    Technology is near the top of the list, if not the top, for helping people with visual disabilities live an independent life, he said. 

    “What Apple has done with accessibility has really revolutionized what you can do as a person who's blind using a smartphone,” Paulding said.

    He points to apps that have improved accessibility. Soundscape offers people who are blind or visually limited information about nearby businesses or the street grid. An app called OKO – AI Copilot for the Blind can be used at intersections without an audible pedestrian signal to tell whether the signal says “Walk” or “Don’t Walk.” 

    Mainstream apps such as Google Maps and Apple Maps help guide people who are blind or low-vision through neighborhoods.

    “The power of being able to have apps that do things for you, that read things for you, where you can get information and knowledge, that kind of power promotes independence in a huge way,” Paulding said. “It’s massive.”


    This article was excerpted from the UW iSchool article by Jim Davis.

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  • Kim Ingraham — engineering assistive robotic devices for people with disabilities

    March 25, 2025

    CREATE faculty member Kim Ingraham designs personalized, adaptive control strategies for assistive robotic devices, such as exoskeletons and powered wheelchairs for people with disabilities. Her work aims to optimize and customize the technologies by making sure humans are in the device control and feedback loop.

    “Historically we have studied the way humans naturally move and then we have built robots that can mimic that movement," says Ingraham, an assistant professor in the UW's Electrical & Computer Engineering (ECE) department. "But when the human is wearing the robot and they’re both in the control loop at the same time, we have to figure out ways for those systems to successfully interact. Understanding and designing for the complexity of the interactions is one of the big gaps that we still have to address,” Ingraham says.

    Headshot of Kim Ingraham, who is smiling while standing in front of the cherry blossoms on UW's campus. She is a white woman with long wavy strawberry blonde hair.

    To help close these sorts of knowledge gaps, better understand how robotic assistance impacts human motion and, ultimately, to design better device controllers, Ingraham also works with augmentative devices, such as exoskeletons for non-disabled people. Ingraham co-authored a paper in the journal Nature (September 2024) that explores over a decade of scientific research in the field and draws from her doctoral research estimating energy cost using wearable sensors and including human preference as an evaluation metric for assistive robots.

    UW ECE Assistant Professor kneels down to help a student put on an ankle exoskeleton. A walking treadmill is in the background of the photo.

    Ingraham helps UW ECE doctoral student Zijie Jin put on a Biomotum SPARK ankle exoskeleton for an experiment in the UW Amplifying Movement & Performance Lab. This experiment is designed to help better understand how robotic assistance from an exoskeleton affects how participants walk, how much energy they consume, and how they feel while using the device.

    Long, and continuing, collaboration with CREATE

    From 2021 to 2023 and before she joined the ECE faculty, Ingraham was a CREATE postdoctoral fellow, mentored by CREATE associate directors Katherine M. Steele (Mechanical Engineering) and Heather Feldner (Rehabilitation Medicine).

    Ingraham continues to work with Feldner, studying how early access to powered mobility devices impacts development, language, and movement in young children. And she is a core faculty member in Steele's Amplifying Movement & Performance Lab that designs adaptive algorithms for exoskeletons.

    As director of the Ingraham Lab, Ingraham mentors CREATE students, currently working with CREATE Ph.D. students Annika Pfister and Siena Villancio-Wolter, both in ECE.

    “From a scientific perspective, I’m really interested in understanding how humans and wearable robots co-adapt to each other,” Ingraham said. “From a human point of view, I would really like to achieve the translation of our research into robotic systems that help people in meaningful ways — systems that can be adapted, personalized, and give people more choices in how they move around the world.”


    Faculty Spotlight by Office of Research

    Dr. Ingraham was also featured in a New Faculty Spotlight by the UW Office of Research. We’re honored that the brief article shared her enthusiasm for CREATE and interdisciplinary work at the UW. “I am thrilled to be affiliated with UW CREATE... and to serve as a core faculty member of the AMP lab to continue to foster collaborations between the College of Engineering and the School of Medicine. UW is the perfect place to conduct meaningful interdisciplinary research and to provide high quality education and training for students.



    This article was excerpted from a December 2024 ECE News article by Wayne Gillam.

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  • Community Partner Spotlight: Disability Empowerment Center

    March 24, 2025

    The Disability Empowerment Center is a nonprofit organization run by people with disabilities and rooted in the philosophy that people with disabilities should have the choice to live independently and thrive as important members of our community.

    DEC provides King County residents with free individualized services such as skills training for independent living, peer support groups, and resources and referrals to a network of partner agencies. You can support DEC in return: check out the DEC calendar, including webinars on understanding ableism.

    Disability Empowerment Center logo.

    A CREATE Community Partner since 2022, DEC provides ongoing support for our grant efforts, shares valuable feedback through stakeholder and advisory committee participation, and is a strong community connection for CREATE's students and research projects.

    Last month, DEC’s executive director Kimberly Meck spoke at a CREATE Coffee Chat on community-engaged research. She shared advice for working with communities – tailor communications to the audience, recognize they may have multiple disabilities, and engage deeply.

    When asked what’s new and exciting at DEC, Meck described their new Laptop Library. “Our participants with disabilities can borrow one of our devices (or use one on-site) to do email, fill out online applications, apply for services, register to vote, and so much more.”

    Meck also noted that DEC’s peer group programs have increased in number and scope, now happening in three locations throughout King County. These meet-ups are led by people with disabilities for people with disabilities to connect in a comfortable, empowering setting.

    collage of photos from DEC: 2 staff members tabling an event; 11 staff pose outside; program director Leanna N. holds a sign that reads 'Equal pay for equal work.'
    Left to right: 2 staff members tabling an event; 11 staff pose outside; program director Leanna N. holds a sign that reads 'Equal pay for equal work.'. Photos courtesy Disability Empowerment Center.

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  • Student Minigrant Story: Assistive-Feeding Robot Tested in the Real World

    March 17, 2025

    A team of UW researchers has been working on increasing the accuracy and the finer social aspects of an assistive-feeding robot. ADA, for Assistive Dexterous Arm, consists of a robotic arm that can be affixed to a power wheelchair or other sturdy furniture and controlled by the user. Through a web app, the user decides what bite they want. To feed the person that bite, the system uses a camera to distinguish between foods on the plate, a sensor to apply the correct force, and facial recognition for aim.

    Deployment in the real world

    Recently, CREATE Ph.D. student Amal Nanavati led a 5-day deployment of the system in the home of community researcher Jonathan Ko. Ko, a patent attorney with quadriplegia, used ADA to feed himself ten meals in different rooms and during different activities and social contexts.

    In the deployment, Nanavati and Ko discovered that being seated in bed limited Ko's head movements and led to some tricky bites. Breakfasts might be eaten quickly, whereas a customized "rest mode" improved snacks while Ko worked.

    Funding from CREATE

    The deployment was partially funded by a CREATE Student Minigrant. Involving people with the lived experience of disability is a core aspect of CREATE-funded research.

    "Our past studies have been in the lab because, if you want to evaluate specific system components in isolation, you need to control all other aspects of the meal, But that doesn’t capture the diverse meal contexts that exist outside the lab," said Nanavati.

    At the end of the day, the goal is to enable people to feed themselves in real environments, so we should also evaluate the system in those environments.

    Lead author, CREATE Ph.D. student Amal Nanavati

    Nanavati is the lead author and Ko a co-author of a paper, Lessons Learned from Designing and Evaluating a Robot-Assisted Feeding System for Out-of-Lab Use, presented this year at the ACM/IEEE International Conference on Human-Robot Interaction. The presentation includes a video highlighting the findings and challenges.

    ACM/IEEE video: findings and challenges

    Still image from the video for Nanavati's ACM presentation. Ko is seated at his work desk and smiling with the robotic feeding arm at his side. Overlay text says, Robotic feeding arm ventures out of the lab.

    ACM/IEEE HRI conference presentation video showing Ko using the assistive feeding robot in his home and sharing his perspective and experience. Nanavati discusses the purpose of the project and the out-of-lab study.

    OPB conversation with Ko and Nanavati

    Jonathan Ko seated in a wheelchair behind his work desk and laptop. Next to him is the robotic feeding arm and a plate of avocado toast. Ko controls the device with a mouth-operated joystick. At the top are the Oregon Public Broadcasting logo and program titles, In the News and Think Out Loud. At the bottom, controls for playing the public radio program.

    Oregon Public Broadcasting's Think Out Loud radio program interviewed Nanavati and Ko on their collaboration. Ko explains what it's like to have a bit more autonomy. Nanavati shares the complexity of designing the system.

    Nanavati is co-advised by CREATE faculty Maya Cakmak and Siddhartha S. Srinivasa, founder of the Personal Robotics Lab that houses the research; both are senior authors on the paper.

    A decade of research

    Through about ten years of research, the assistive-feeding robot has graduated from feeding users fruit salads to full meals composed of nearly anything that can be picked up with a fork. Researchers also investigated how the robot can enhance the social aspects of dining.

    The scope of the research has included CREATE Ph.D. graduate Ethan K. GordonTyler Schrenk, the late president of the Tyler Schrenk Foundation and another community researcher; and Vy Nguyen, an occupational therapy clinical research lead at Hello Robot. Many more co-authors are listed in the paper.


    This article includes excerpts from a UW News article and Amal Nanavati's research website.

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  • CHI 2025: CREATE Papers and Presentations

    March 24, 2025

    Papers, presentations, and workshops from CREATE researchers at CHI 2025, the ACM CHI conference on Human Factors in Computing Systems. We appreciate your patience as we continue to update this page.

    The conference takes place April 26 - May 1 in Yokohama Japan.

    Awards and honors

    Congratulations to these 2025 ACM SIGCHI honorees:

    • James Fogarty, a CREATE associate director, elected to the ACM SIGCHI Academy Class of 2025.
    • Cecilia Aragon, a new CREATE faculty member, received a SIGCHI Special Recognition for "establishing human-centered data science as a new field bridging HCI and data science, demonstrating its impact through applications from astrophysics to energy systems."
    • UW colleagues Kate Starbird (elected to the SIGCHI Academy); Nadya Peek (Special Recognition); Alexis Hiniker (Societal Impact Award).

    Papers

    A Stakeholder Value Framework for Augmentative and Alternative Communication

    Annuska Zolyomi (CREATE faculty), Varsha Koushik, Dinara Asyet, Linh H. Huynh.

    "A Tool for Freedom": Co-Designing Mobility Aid Improvements Using Personal Fabrication and Physical Interface Modules With Primarily Young Adults

    Jerry Cao (CREATE Ph.D. student), Krish Jain, Julie Zhang, Yuecheng Peng, Shwetak N Patel, Jennifer Mankoff (CREATE Director).

    Accessibility for Whom? Perceptions of Mobility Barriers Across Disability Groups and Implications for Designing Personalized Maps

    Chu Li (CREATE Ph.D. student), Rock Yuren Pang (CREATE Ph.D. student), Delphine Labbé, Yochai Eisenberg, Maryam Hosseini, Jon E. Froehlich (CREATE associate director).

    Autoethnographic Insights from Neurodivergent GAI "Power Users"

    Kate S. Glazko (CREATE Ph.D. student), JunHyeok Cha, Aaleyah Lewis (CREATE Ph.D. student), Ben Kosa, Brianna L. Wimer, Andrew Zheng, Roy Zheng, Jennifer Mankoff (CREATE Director).

    Cultivating Computational Thinking and Social Play Among Neurodiverse Preschoolers in Inclusive Classrooms

    Maitraye Das (former CREATE postdoc), Megan Tran, Amanda Chih-han Ong, Julie A Kientz (CREATE faculty), Heather Feldner (CREATE associate director).

    Deploying and Examining Beacon for At-Home Patient Self-Monitoring With Critical Flicker Frequency

    Richard Li (CREATE Ph.D. student), Philip Vutien; Sabrina Omer, Michael Yacoub, George Ioannou, Ravi Karkar, Sean A Munson, James Fogarty (CREATE associate director).

    Exploring AI-Based Support in Speech-Language Pathology for Culturally and Linguistically Diverse Children

    Aaleyah Lewis (CREATE Ph.D. student), Aayushi Dangol; Hyewon Suh; Abbie Olszewski; James Fogarty (CREATE associate director); Julie A. Kientz (CREATE faculty).

    Exploring Reduced Feature Sets for American Sign Language Dictionaries

    Ben Kosa, Aashaka Desai (CREATE Ph.D. student), Alex X Lu, Richard E Ladner (CREATE Director for Education Emeritus), Danielle Bragg.

    "I want to think like an SLP": A Design Exploration of AI-Supported Home Practice in Speech Therapy

    Aayushi Dangol, Aaleyah Lewis (CREATE Ph.D. student), Hyewon Suh, Xuesi Hong, Hedda Meadan, James Fogarty (CREATE associate director), Julie A. Kientz (CREATE faculty).

    Inaccessible and Deceptive: Examining Experiences of Deceptive Design with People Who Use Visual Accessibility Technology

    Aaleyah Lewis (CREATE Ph.D. student), Jesse J. Martinez (CREATE Ph.D. student), Maitraye Das (CREATE Ph.D. graduate), James Fogarty (CREATE associate director).

    "It Brought Me Joy": Opportunities for Spatial Browsing in Desktop Screen Readers

    Arnavi Chheda-Kothary (CREATE Ph.D. student), Ather Sharif (CREATE Ph.D. graduate), David Angel Rios, Brian A. Smith.

    NightLight: Passively Mapping Nighttime Sidewalk Light Data for Improved Pedestrian Routing

    Joseph Breda, Daniel Campos Zamora (CREATE Ph.D. student), Shwetak N Patel, Jon E. Froehlich (CREATE associate director).

    ScreenAudit: Detecting Screen Reader Accessibility Errors in Mobile Apps Using Large Language Models

    Mingyuan Zhong (CREATE Ph.D. student), Ruolin Chen, Xia Chen, James Fogarty (CREATE associate director), Jacob O. Wobbrock, (CREATE associate director).

    Shifting the Focus: Exploring Video Accessibility Strategies and Challenges for People With ADHD

    Lucy Jiang (CREATE Ph.D. student), Woojin Ko, Shirley Yuan, Tanisha Shende, Shiri Azenkot

    SPECTRA: Personalizable Sound Recognition for Deaf and Hard of Hearing Users through Interactive Machine Learning

    Steven M. Goodman (CREATE Ph.D. graduate), Emma McDonnell (CREATE Ph.D. graduate), Jon E. Froehlich (CREATE associate director), Leah Findlater (CREATE associate director).

    Supporting Mobile Reading While Walking With Automatic and Customized Font Size Adaptations

    Junhan Kong (CREATE Ph.D. student), Jacob O. Wobbrock, (CREATE associate director), Tianyuan Cai, Zoya Bylinskii.

    Toward Language Justice: Exploring Multilingual Captioning for Accessibility

    Aashaka Desai (CREATE Ph.D. student), Rahaf Alharbi; Stacy Hsueh, (CREATE postdoctoral researcher), Richard E. Ladner (CREATE Director for Education Emeritus), Jennifer Mankoff (CREATE Director).

    Understanding the LLM-ification of CHI: Unpacking the Impact of LLMs at CHI Through a Systematic Literature Review

    Rock Yuren Pang (CREATE Ph.D. student), Hope Schroeder, Kynnedy Simone Smith, Solon Barocas, Ziang Xiao, Emily Tseng, Danielle Bragg.

    Understanding the Training Experiences of Competitive Skiers with Tetraplegia

    Tamanna Motahar (CREATE postdoctoral researcher), YeonJae Kim, Eden Fisher, Jason Wiese (past CREATE visiting faculty). 

    “We do use it, but not how hearing people think”: How the Deaf and Hard of Hearing Community Uses Large Language Model

    Shuxu Huffman, Kelly Avery Mack (CREATE Ph.D. graduate), Haotian Su, Qi Wang, Raja Kushalnagar.

    "What Would I Want to Make? Probably Everything": Practices and Speculations of Blind and Low Vision Tactile Graphics Creators

    Gina Clepper (CREATE Ph.D. student), Emma McDonnell (CREATE Ph.D. graduate), Jon E. Froehlich (CREATE associate director), Leah Findlater (CREATE associate director).

    Wordplay: Accessible, Multilingual Interactive Typography. ACM SIGCHI Conference on Human Factors in Computing Systems

    Amy J. Ko (CREATE faculty), Carlos Aldana Lira, Isabel Amaya.

    Presentations

    To be announced

    Workshops

    To be announced

    Student Games Competition

    Accepted entries in the Student Games Competition (SGC) are the top 10 finalists from two tracks: Transformative and Transgressive Play and Innovative Interfaces. Entries will be further judged at the conference, and a winner chosen for each track. 

    OURCADE: A Game to Solve Real-World Game Accessibility Puzzles
    Jesse Martinez | Transformative and Transgressive Play track

    Read more


  • Coffee Chat Recaps - Winter 2025

    March 4, 2025

    CREATE has initiated Coffee Chats – one or two opportunities per month for conversation among faculty, student, staff, and industry and community partners.

    Topics have included opportunities for student involvement in CREATE, how researchers can benefit from community-engaged research, and where to find funding for research. These meetings have proved useful for sharing ideas, experiences, and information.  

    Future Coffee Chats

    UW students and faculty, make sure you're subscribed to either the CREATE Students or CREATE Faculty internal mailing list. Also, subscribe to the CREATE event calendar.

    For accessibility info, contact Dr. Olivia Banner, CREATE’s Director of Strategy and Operations.

    Community-engaged research

    This Winter quarter, two coffee chats centered on community-engaged research.

    Communicating with research participants: Community partner visit

    On February 26, Kathleen Voss introduced Kimberly Meck from the Disability Empowerment Center (DEC), one of our community partners. The center supports independent living for people with a variety of – and often multiple – disabilities. Members of the DEC community have been recruited to participate in CREATE research. Meck noted that, while initial recruitment materials shared with them have not always been accessible, usable, or understandable by community members, Voss’s work as CREATE’s Community Engagement and Partnerships Manager has resulted in significant improvement in accessibility.

    Meck had this advice for working with communities such as DEC:

    Recruitment requests need to be specific and explained in plain language, at a sixth-grade level. 

    For example, recruitment materials often ask if people use “accessibility tools,” but a better way to ask this would be to use specific examples of the kinds of tools. That is, a  blind/low vision user might not think of JAWS as an “accessibility tool;” they may think of it as what they use to read web content. Rather than using terms such as “artificial intelligence” and “GAI,” use concrete examples such as “ChatGPT” and “Claude.” Even if people know the term “AI,” they may not know when they’re using AI content. This also applies to language about what participants will be doing. For example, instead of asking people to “participate in a panel discussion,” rephrase that to “talk to a few people about your experiences.”

    Tailor your materials to the audience.

    Would a video be better to explain a project? Folks with intellectual and developmental disabilities might best comprehend the information through short videos, which must include all other access features such as transcripts of audio, CART, subtitles, and sign language interpreters. Other people can’t process images; for them, materials with too many pictures are hard to use. Consider the audience’s age range and disability when choosing a medium and your language. 

    Know your audience. 

    Know your audience's disability, and know if they’re likely to have multiple disabilities. From Meck’s perspective, the best way to do that is to already be engaged and interacting directly with the people whose needs you’re trying to address.  

    A researcher's perspective: Postdoctoral workshop

    Meck’s visit followed a February 12 conversation between Jazette Johnson, a CREATE postdoctoral scholar, and Mark Baldwin, Assistant Professor of Computer Science in the College of Engineering, Computer Science, and Technology at California State University, Los Angeles. Their discussion showcased key principles for undertaking community-engaged research.

    Headshot of Jazette Johnson wearing a white shirt and amber colored blazer. She is smiling warmly.

    Meet Jazette Johnson

    CREATE ARRT postdoctoral fellow Jazette Johnson explores the impact of AI-generated images, particularly persuasive and difficult-to-detect misinformation, on adults and elders with intellectual and developmental disabilities. She was a 2020 Microsoft Ada Lovelace Fellow and a 2019 Newkirk Community Based Research Fellow.

    CREATE ARRT postdoctoral fellows are funded by a grant from the National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR).

    Researchers need to understand the needs of the community.

    Baldwin drew on his graduate research about how to make outrigger canoes accessible to people with mobility challenges. He often worked on prototypes not in the lab but in the field, where he engaged deeply with people as they were getting in and out of canoes. Baldwin gained feedback, examples of challenges, and even assistance with fabrication. Through this on-site and collaborative work with the community in question, Baldwin developed a deep understanding of the needs of the community.

    Johnson has observed different approaches to community-based research, including how researchers begin to build connections and trust within an organization, as well as how projects are formed either for the community or with the community. She documented her observations and outlined steps for deeper engagement in a blog as a third-year Ph.D. student in the Department of Informatics at the University of California – Irvine.

    During their discussion, both Johnson and Baldwin emphasized that  research needs to be sustainable, maintained,  and  beneficial to the community. They highlighted the importance of being clear with the community about process and outcomes, including these core questions:

    • What will the process be like?
    • What happens when you’re done with your research/paper?
    • What good will participation do for the community? 

    In his case, Baldwin left 3D prototypes with the community, a form of direct benefit. And the organization’s director appreciates being mentioned in Baldwin’s publications, since it adds to credibility with prospective donors. 

    Both Johnson and Baldwin, like Meck, recommend deeper engagement with partner communities. “Volunteer with the organization, attend their events, and invite others to attend as well,” said Baldwin. Their final advice:

    Consider how much you’re taking from the organization and make sure you’re giving more.

    One way to boost your community partner: share their events and fundraisers with the CREATE community. Contact Liz Diether-Martin, CREATE’s Digital Content Developer, with details.

    These events were organized by CREATE staff, and we particularly wish to thank Kathleen Voss for her efforts to inaugurate a once-per-quarter workshop/meeting with a CREATE community partner. Voss is always working to strengthen the collaborative ties between the CREATE research community and CREATE’s community partners, and these two events highlighted the importance of her role.

    CREATE Funding Opportunities

    In January, we had a conversation on the various grants and funds offered by CREATE, led by Mark Harniss, CREATE Director for Education and an associate professor in Rehabilitation Medicine, and Dr. Olivia Banner, CREATE Director of Strategy and Operations. CREATE funds are described in detail on our website, but the event offered the opportunity to ask questions and also support in a year when the funding landscape is changing.

    Our Resources for Disabled Academics page also lists funding sources such as scholarships, fellowships, and grants.

    Visits with Shaun Kane and Hrovje Benko

    We also held two coffee chats with industry affiliates, where they met with Ph.D. students in discussions about research.

    Shaun Kane is a research scientist in Responsible AI at Google Research. His research leverages HCI, AI, and machine learning to support equality, independence, health, and creativity for people with disabilities. Kane is also an Associate Professor in the departments of Computer Science and Information Science at the University of Colorado, Boulder.

    Hrovje Benko is a Director of Research Science at Meta Reality Labs Research where he is developing novel interactions, devices and interfaces for Contextualized AI, Augmented and Virtual Reality. He currently leads a multi-disciplinary organization that includes scientists and engineers with expertise in human computer interaction, computer vision, machine learning, AI, design, neuroscience and cognitive psychology.

    Panel discussion: Being disabled on the job market

    Banner led a panel of faculty and students in a discussion about being a person with a disability (PWD) on the job market. Topics included navigating issues around disclosing or not disclosing a disability and what information to include throughout the job search process and in job market materials.

    Read more


  • Devva Kasnitz, Champion of Accessible Technologies

    February 20, 2025

    CREATE, and the accessibility community, is honoring Devva Kasnitz. An adjunct professor in Disability Studies at CUNY School of Professional Studies, Kasnitz was a beloved educator, advocate, and colleague in the world of accessible technologies. She passed in January 2025.

    It would be difficult to understate Kasnitz’s indelible impact on the field of disability studies and accessibility, or breadth of her influence.

    A close-up photo of Devva Kavnitz, a woman with gray hair pulled back, light skin, and rosy cheeks. She is wearing a colorful geometric design top with bold silver jewelry.
    Devva Kasnitz, 1950‑2025. Champion of accessible technologies.

    Not confined to academic circles alone, she was deeply committed to social justice, always striving to bridge the gap between theory and activism. She worked tirelessly to ensure that disability studies didn’t just remain an intellectual exercise, but instead contributed to real-world change for people with disabilities. Her work helped to redefine what it meant to engage with disability—not as a condition or an issue to be “fixed,” but as a complex, multifaceted aspect of human identity and experience that should be understood in its own right.

    On the Make4All website, CREATE Director Jennifer Mankoff and her colleagues Gillian Hayes and Cynthia Bennett shared the news of Kasnitz's passing and their appreciation for her leadership in empowering people with disabilities.

    "Kasnitz was a transformative figure... pioneering work that bridges academia, advocacy, and innovation. Her interdisciplinary approach has shaped how we understand disability as a cultural, social, and political phenomenon, as recognized by her 10-year impact award at ASSETS 2021 (shared with Mankoff and Hayes).

    "She has shaped an entire generation of new technologists who are empowered to prioritize disability studies, disability justice, and related concepts in their work.”  In another memorial post, Kasnitz’ friend and collaborator Susan Fitzmaurice wrote, “Devva was truly one of a kind. I don’t think she ever knew the word no. The disability community would not be what it is today without her incredible leadership in so many areas.”

    Devva made space in our field for disabled people to be seen and feel successful and know that they were welcomed by letting them know that they could bring them their full selves to their academic work. She had a huge influence on accessibility and computer science that few people knew about, and tried to bridge the fields of accessibility and disability studies through publications and workshops. As Mankoff puts it:

    Jennifer Mankoff, CREATE Co-founding Director

    Jennifer Mankoff, a white, Jewish woman. She is smiling broadly and standing casually in the Allen Center atrium

    She published only two papers in any computer science conference, both at ASSETS, 10 years apart. The first paper won the 10-year impact award mentioned above, and 10 years later two disabled students who had been influenced by that first paper co-authored the second (which also won an award).

    Mankoff recalls, "We interviewed each other about what it meant to be an academic with disabilities. And part of those interviews were self-descriptions of who we were and what our experiences were. I transcribed Devva’s speech because Zoom was unable to understand it, and that transcript was so eloquent and simple that one of the students looked at it and she said, 'Oh, is that a poem?' And so Devva’s description of her disability became published as a poem.”

    My disability is that,
         when I walk into a room,
    Everyone in that room
         who can see or hear
    Labels me as disabled,
    And treats me differently.
    Because of how I look,
    And how I move.
    Because of how I sound,
    I am instantly set apart.
    And that is my disability.
    I can’t blend.
    I can’t hang out
       in the background.
    I’m always visible.
    I’m on display.
    And of course my reaction is,
    If everyone is going to stare anyhow...
    Let’s give them something to look at.

    “Devva lives on in CREATE," says Mankoff, "which embodies so much of what she taught me about how to make space for, support, and center disabled people and disability studies perspectives. CREATE is part of her legacy, not only in spirit, but because she generously gave advice and support to the center.”

    Academic career

    Devva Kasnitz trained as a cultural geographer at Clark University and then as a medical anthropologist at the University of Michigan, with postdoctoral work at Northwestern University and at the University of California, San Francisco in health policy and disability in urban and medical anthropology.  She held appointments at UC Berkeley (1995-2008) during which time she helped found its disability studies department and CUNY School of Professional Studies (2014-2025). Twice she was named the Kate Welling Distinguished Scholar in Disability Studies. She was the Executive Director of the Society for Disability Studies for much of its lifespan (1984-2012) and an Advisory Council Member to CommunicationFirst. Kasnitz received a 2000 Switzer Fellowship and was the 2014 recipient of the Society for Disability Studies, Senior Scholar Award.  Much of her work focused on speech impairment and the politics of social participation and on disability services in higher education. 

    Kasnitz worked in disability studies from 1979 until her passing in 2025, maintaining an interest in ethnicity and immigration. She was on the founding boards of: the Society for Disability Studies, the Anthropology and Disability Research Interest Group of the Society for Medical Anthropology, and the Association of Programs for Rural Independent Living, and mentored a generation of disability studies scholars in the U.S., Australia, and Guatemala. 

    One close colleague, Gloria Davies, noted in her blog that Kasnitz was “one was one of the first to push for the inclusion of disability as a central focus of sociological inquiry and was instrumental in establishing disability studies as a legitimate and vital area of academic research.”

    Kasnitz received research funding from NIH, NIMH, NIDRR, the American Anthropological Association, The Felton Bequest, and Sprint Foundation, and was a 

    Selected Bibliography

    In 2025, she co-authored an article in Communications of the ACM on accessibility and AI: J. Mankoff, D. Kasnitz, L. Jean Camp, J. Lazar, H. Hochheiser: AI Must Be Anti-Ableist and Accessible, Communications of the ACM: 67 (12), 40-42

    In 2022, she was co-organized a podcast on The Power of Art and AAC: Disrupting Racism, Ableism, and Oppression through Communiction First.

    In 2022 she co-authored a policy brief on AI and Accessibility: Jennifer Mankoff, Devva Kasnitz, Disability Studies, L. Jean Camp, Jonathan Lazar, Harry Hochheiser: Areas of Strategic Visibility: Disability Bias in Biometrics. 

    Her poem can be found in: M. Hofmann, D. Kasnitz, J. Mankoff, C. L. Bennett: Living Disability Theory: Reflections on Access, Research, and Design. ASSETS 2020: 4:1-4:13

    In 2016, she released a book, Occupying Disability: Critical Approaches to Community, Justice, and Decolonizing Disability, with P. Block, A. Nishida, and N. Pollard

    Her 10 year impact paper: J. Mankoff, G. R. Hayes, D. Kasnitz: Disability studies as a source of critical inquiry for the field of assistive technology. ASSETS 2010: 3-10

    In 2001 she led a special issue of the Disability Studies Quarterly with her longtime collaborator Russell Shuttleworth on engaging anthropology in disability studies. 

    Cover of the book, "Occupying Disability
Critical Approaches to Community, Justice, and Decolonizing Disability" with the authors' names,
Pamela Block,  Devva Kasnitz, and Akemi Nishida


    This article includes excerpts from the Make4All web post, Susan Fitzmaurice's post on iloveyou-leadon.com, and Kasnitz's profile on the CUNY website.

    Read more


  • Two Research Fellowships on Accessibility from UW Population Health

    February 27, 2025

    The UW’s Population Health Initiative announced two fellowships that may be of interest to CREATE graduate and undergraduate students.

    Accessibility of King County parks

    Graduate and undergraduate students from all UW schools and colleges are encouraged to apply for the Population Health Applied Research Fellowship on the accessibility of King County Parks. The Summer 2025 fellowship team will collaborate with the King County Demographer and King County Parks to assess park accessibility.

    This paid fellowship program offers training in data analysis techniques as well as in research and presentation skills, while they develop a work product for an external partner. Students will combine quantitative methods with field research to provide insights into physical access networks around parks, helping prioritize improvements to ensure all residents can enjoy these green spaces.

    The UW’s Population Health Initiative is partnering with the university’s Center for Studies in Demography & Ecology to offer the fellowships.

    Virtual Study Assistant leveraging AI

    Four fellows will be selected from a variety of disciplines to investigate projects focused on finding innovative ways to maintain the balance between financial sustainability and social impact. Of particular interest:

    Virtual Study Assistant for Potential Research Participants, a bilingual virtual study assistant that seeks to support recruitment and screening in research studies, leveraging AI to improve accessibility and reduce resource needs while ensuring careful consideration of potential biases in machine translations.

    The Population Health Initiative is partnering with the UW’s Buerk Center for Entrepreneurship and CoMotion to offer its summer Social Entrepreneurship Fellows Program.

    Read more


  • Funding and training opportunities - Winter 2025

    January 21, 2025

    We've rounded up some great opportunities for accessibility research, funding, and training. Most notably, deadlines are approaching for two CREATE grants:

    CREATE Seed funding

    For projects that push boundaries and try new things, or need opportunistic funding in response to a new student, collaboration, or flash of insight.

    Apply for seed funds by February 3

    Race, Disability, and Technology funding

    For projects that engage with the intersection of race, disability, and technology (RDT).

    Apply for RDT funds by February 3

    Teach Access Student Academy

    A two-day, free, virtual workshop for all, whether new to accessibility or deepening understanding, college or university student, or lifelong learner. The featured keynote speaker is Haben Girma, renowned human rights lawyer and the first Deafblind graduate of Harvard Law School. 

    • February 20 – 21, 8:00 a.m. – 2:00 p.m. 
    • Registration is free!

    Highly recommended by CREATE Director for Education Emeritus, Richard Ladner. And CREATE Ph.D. graduate Emma McDonnell is presenting on day 1!

    Register for Teach Access Student Academy

    ACM CHI Workshop on Aging in Place call for participation

    The ACM CHI workshop on Technology Mediated Caregiving for Older Adults Aging in Place focuses on research around technological supports for caregiving, specific to older adults as they age and begin to experience cognitive changes.

    • Workshop: April 27
    • February 13 - Position Papers due
    • March 5 - Statements of interest due


    See also

    • Resources for Academics - A CREATE-curated list of grants, fellowships, mentoring, internships, and training opportunities for faculty and students.
    • CREATE Research Funding - Funding for CREATE faculty, students, and staff working on accessibility-related research.

    Read more