Skip to content

Ability-Based Design Mobile Toolkit: Developer Support for Runtime Interface Adaptation

Despite significant progress, most apps remain oblivious to their users’ abilities. To enable apps to respond to users’ situated abilities, CREATE researchers developed the Ability-Based Design Mobile Toolkit (ABD-MT). ABD-MT integrates with an app’s user input and sensors to observe a user’s touches, gestures, physical activities, and attention at runtime to measure and model these abilities, and to adapt interfaces accordingly.  With the goal of optimizing user interfaces to better suit users’ abilities, earlier systems attempt to create the “optimal”…

Hard Mode: Accessibility, Difficulty and Joy for Gamers With Disabilities

Video games often pose accessibility barriers to gamers with disabilities, but there is no standard method for identifying which games have barriers, what those barriers are, and whether and how they can be overcome. CREATE and Allen School Ph.D. student Jesse Martinez has been working to understand the strategies and resources gamers with disabilities regularly use when trying to identify a game to play and the challenges disabled gamers face in this process, with the hopes of advising the games…

Four CREATE faculty receive Google Research Awards

UW News | March 16, 2020 Four UW CREATE faculty have been named recipients of Google Faculty Research Awards. The grants, among 150 Google recently announced, support world-class technical research in computer science, engineering and related fields. Each award provides funding to support one graduate student for a year. The recipients are Jennifer Mankoff, James Fogarty and Jon Froelich of the Paul G. Allen School of Computer Science & Engineering and Leah Findlater of the Department of Human Centered Design & Engineering. The goal of the awards is “to identify and strengthen…