CREATE AI+Accessibility Hackfest – Winter ’24

March 6, 2024 – post-event update

The event featured invited speakers Heather Nolis, Ian Stenseng, and Shaun Kane and exciting workshops on building custom GPT and creating accessible Jupyter notebooks. See the full lineup of brainstorming, hacking, and presentation sessions.

The 3-day hackfest attendees included those with no experience in coding or hacking, others with advanced experience in generative AI and building software or tools, and, at the center, attendees with lived experiences of disabilities who contributed their experiences and expertise to invent an accessible AI-enabled future.

Prizes awarded

While appreciation and congratulations go to all participants, these projects were awarded prizes:

First place: LookLoud.ai

Nishit Bhasin and Lakshya Garg

LookLoud.ai is voice-activated assistance technology, powered by GPT-4 Vision, and designed to make e-commerce accessible to everyone. Users can navigate, select, and buy products using simple voice commands. 

Second prize: AI Posture Monitor & Intervention Alerts for Home Health

Max Smoot, Lige Yang, and Richard Li

AI Posture Monitor & Intervention Alerts for Home Health monitors someone’s seated position to identify when they are in an at-risk posture and subsequently alerts a caretaker with recommended corrections.

Third prize: Formflow Ai

Abdul Hussein, Abreham Tegenge, and Aelaph Elias

Formflow.ai reads PDFs, mail, and forms and gives an easy-to-read summarization, with the goal of helping people read and understand documents and forms. 

Fourth place: Clearview Assist

Dhruv Khanna, Ritika Rajpal, Minal Naik, and Menita Agarwal

ClearView Assist is a Chrome extension designed to assist internet users with low vision or blindness by simplifying cluttered web pages based on user tasks and allowing individuals to interact with digital content via voice commands to articulate their browsing objectives.

Fifth place: Student Success Portal

Mia Vong, Cameron Jacob Miller, Keyvyn Rogers, and Jerid Stevenot

Student Success Portal provides AI-powered assistance for challenges in supporting K-12 students with Individualized Education Programs (IEPs).

Sessions, workshops and hack time

  • Introductory session about the potential of AI for accessibility (also on Zoom)
  • Invited speaker Ian Stenseng, Director of Innovation & Accessibility at The Lighthouse for the Blind, Inc. (also on Zoom)
  • Brainstorming project ideas
    • Learn from community members with lived experiences of disabilities to make sure your hack is solving a real accessibility need.
  • Lunch (provided) and conversation, mentoring, team forming, idea hatching
  • Invited speaker Heather Nolis, Principal Machine Learning Engineer of the Digital AI Team and Chair of the Accessibility Community at T-Mobile (ACT) at T-Mobile (also on Zoom)
  • Optional Workshops and hack time
  • Hack time
  • Pizza dinner and opportunities to get feedback from mentors

Saturday

  • Work time
  • Lunch (provided) and opportunity to present for feedback from mentors
  • Presentation of judging rubric
  • Invited speaker, Shaun Kane, Researcher at Google AI and Director of the Superhuman Computing Lab at University of Colorado Boulder (also on Zoom)
  • Hack time

Sunday

  • Optional hack time
  • How to present accessibly & sample pitch presentation (also on Zoom)

Monday

  • Presentations to judges (also on Zoom)
  • Judges deliberation
  • Announcements, prizes, and closing keynote (also on Zoom)

Judges

Speakers

Ian Stenseng, Director of Innovation & Accessibility, The Lighthouse for the Blind, Inc.

Ian Stenseng is the Director of Innovation & Accessibility for The Lighthouse for the Blind, Inc.

For the past twelve years, Ian has been a pivotal member of the Lighthouse for the Blind, Inc., where he has used his expertise in technology and creativity to enhance accessibility. He has focused on making tools, equipment, technology, and the built environment more accessible for individuals who are blind, DeafBlind, or who have additional disabilities. Ian's commitment to this cause is deeply personal, stemming from his familial connection to blindness; his father, who was born prematurely, is legally blind due to retinopathy of prematurity.

Before his tenure at the Lighthouse, Ian's career was marked by significant achievements in the IT sector, particularly with the Washington Office of the Secretary of State. There, he spearheaded special projects for the WA State Archives, working on advanced systems for the imaging, preservation, and access of historical materials. He played a key role in modernizing recording studios, establishing the first accessible computer lab at the Washington Talking Book and Braille Library, and contributing to the design and rollout of the Washington State Domestic Partnership program.

Ian resides in South Seattle with his partner, Jaime, and their twelve-year-old son, Mason. Outside of his professional life, Ian is deeply passionate about craftsmanship and loves to tinker with all things mechanical, recently building a cedar tiny home trailer in his driveway, a large format laser engraver in his home studio, and dedicating his free time to crafting fine handmade goods from leather and wood.

Heather Nolis is a founding member of the AI @ T-Mobile team, who focused the conversion of cutting-edge analyses to real-time, scalable data-driven products. She began her career in neuroscience but once she realized how heavily that field relied on software built by other people and data analyzed by other people, she pivoted - deciding to make software herself. In addition to her role as Principal Machine Learning Engineer, she is also the chair of T-Mobile’s accessibility Employee Resource Group which has over 12,000 members.

Shaun Kane is a research scientist in Responsible AI and Human-Centered Technology at Google Research, and Adjunct Associate Professor in the Department of Computer Science at the University of Colorado Boulder. His research focuses on understanding emerging accessibility problems and empowering people and organizations to solve these problems. He is the recipient of an Alfred P. Sloan Fellowship, a National Science Foundation CAREER Award, and the ACM SIGACCESS Paper Impact Award. He received his Ph.D. from The Information School at the University of Washington in 2011.

Workshops

Though computational notebook platforms such as Jupyter are heavily used in many settings including classrooms, research, and storytelling, they are often not accessible to people with disabilities. This inaccessibility has the potential to exclude people with disabilities from educational, employment, and other information-seeking opportunities. Join us for a two-hour workshop to learn about the inaccessibility of notebooks and gain skills to author accessible notebooks. This workshop does not require or expect expertise in programming or accessibility to participate. All you need is a computer and the curiosity to understand what notebook accessibility is all about.

About the organizers

Tonyfast is a freelance developer, designer, and scientist with significant experience in open source and science software. They are a distinguished project jupyter contributor advocating for equity in computational literacy and digital accessibility in open science technologies.

Venkatesh Potluri is a graduating Ph.D. Candidate at the University of Washington. He investigates the inaccessibility of developer tools for blind and visually impaired developers  participating in professional programming domains like data science and user interface design. He builds real-world systems and demonstrates new ideas to improve the accessibility of widely used developer tools.

Welcome to "Intro to GAI, GPTs, and More!", an interactive workshop designed for beginners and enthusiasts eager to dive into the world of Generative Pre-trained Transformers (GPTs). We will explore ways to build Generative AI (GAI) tools at a range of coding skill levels, ranging from no-code GPTs to a quick introduction of the OpenAI API. As the demand for AI and machine learning solutions continues to grow, the ability to leverage these technologies becomes increasingly valuable. This workshop aims to demystify GPT/GAI and make it approachable through a practical, no-code approach.

Exploring GPTs Without Coding: Learn about no-code platforms and tools that allow you to interact with GPT models. Discover how to use these tools for a variety of applications, including content generation, data analysis, and creative projects, without writing a single line of code.

Hands-On Demonstrations of OpenAI API: Follow along to an introductory lesson on how to get started with the OpenAI API.

About the organizer

Kate Glazko is a first year Ph.D. student at the University of Washington. Kate is passionate about AI and accessibility and learning about all the ways in which emerging forms of AI like GPT, Midjourney, and more can help or hinder access in areas such as employment, creativity, and making. Prior to UW, Kate spent 6 years in the tech industry working in roles such as android engineer, IoT engineer, and product manager.

Brainstorming ideas

Relevant topics will be driven by community needs to increase access to technology, and to the world through technology. These topics could include, for example:

  • AI’s use for generating plain language summaries of rights
  • Accessibility of AI tools and interfaces
  • Using AI to increase the accessibility of written and visual content
  • Robotic control for access
  • Tools for designing accessible physical objects
  • Using AI to get feedback on the accessibility of things you’re making
  • AI for embodied agent interactions
  • AI applications for health and wellbeing
  • Modalities for human/generative AI interactions such as voice or touch
  • Guidelines or ideas around agents that that may be used for accessibility
  • What disability simulation might look like in the age of AI agents
  • Best practices and pitfalls

Accessible & Inclusive Textiles Hackfest

July 15, 2022

In July 2022, CREATE hosted a hackfest for anyone interested in exploring, generating, and working with a variety of textile artifacts that center access and inclusion. From knitting patterns that can be automatically modified to address specific access needs, to auxetic harnesses that can comfortably hold a child in a ride on an accessible toy car, we see an opportunity to create new pipelines for equitable participation and access. Similarly, clothing and accessories can express style, support the profile of a body presenting according to gender preference, and fit with specific cultural identities. 

We invite you to join us in envisioning accessible and inclusive textile futures by creating new approaches and ideas together during our hackfest.

Judging event and details

The judges included:

The prize for the top project will be an embroidery machine.

Mentors

Jennifer Mankoff, CREATE Co-Director and the Richard E. Ladner Professor, Paul G. Allen School of Computer Science & Engineering, whose work is focused on giving people with disabilities the voice, tools and agency to advocate for themselves. She takes a multifaceted approach that includes machine learning, 3D printing, and tool building, at a high level, Mankoff’s goal is to tackle the technical challenges necessary for everyday individuals and communities to solve real-world problems.

Afroditi Psara, a UW assistant professor in the UW Digital Arts and Experimental Media (DXARTS) and transdisciplinary artist whose research focuses on the art and science interaction with a critical discourse in the creation of artifacts. Interested in the revitalization of tradition as a methodology of hacking existing norms about technical objects, she uses cyber crafts and other gendered practices as speculative strings, and open-source technologies as educational models of diffusing knowledge. 

Daniela Rosner, an associate professor in Human Centered Design & Engineering (HCDE) at the UW. Her research investigates the social, political, and material circumstances of technology development. She has worked in design research at Microsoft Research, Adobe Systems, Nokia Research and as an exhibit designer at several museums and is the author of several articles on craft and technoculture, including “Legacies of craft and the centrality of failure in a mother-operated hackerspace.”